Fun fact: I'm using SDL to run the game but the controls for the SDL port to the Wii just suck so I'm using arbitrary code for that which works pretty well.
@nitr8, When there's a will, there's always a way, I suppose. Arent there any other SDL libraries that are up-to-date to support the Wii, or other compatibles?
@SylverReZ:
@nitr8, When there's a will, there's always a way, I suppose. Arent there any other SDL...