Version 5.3 has been released. This should fix the crashing that some users with Omega DE Rev A carts were experiencing. Thank you to the users who helped troubleshoot this issue, it wouldn't have been possible to fix without you. The kernel...
Also, for those having issues please try setting up your SD card with nothing but the required SYSTEM folder on the card. See if you can load past the DS Style splash screen. Perhaps the frontend is having trouble parsing abnormal ROM names...
Hi Game Boy fans!:gba:
I present to you DS Style—a custom kernel for the EZ-Flash Omega and Omega Definitive Edition to celebrate the GBA's 25th anniversary:toot:. This is a complete overhaul of the menu system for the flashcarts, introducing...
Might be a good idea to put the 5.0 test build on the first post, with a note to use that if you have a ODE Rev A with issues, otherwise it is advised to just use the most recent build. I'm guessing an early\sub revision of the original DE card...
I’m sorry version 5.2 is not working for some people with Rev A DE cartridges.
I cannot reproduce the issue on my own hardware. On my setup it always works, even after testing different SD cards, trying formats that are not normally recommended...
Only other things I can think of are my settings that I had set prior to updating to DS Style 5+ which is
Page 1: Addon - Sleep, Language - English, Engine - Fast Patch Engine, Sleep key - L R Select, Menu key - L R Start, Game RTC - Enabled
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Hmm, no clue. I can only say what is working for me. FAT32 default allocation size 64GB Lexar card with FW5 K1.06 on my Rev A and FAT32 default allocation size 32GB Samsung card with FW7 K1.06 on my Rev B. Both using the ezkernelnew.bin I posted...
For those having issues try flashing this DE firmware. I can successfully flash this to both my Rev A and B cards. I started with a fresh clone of the latest SimpleDE and then merged DS Style Pale Blue DE and then I had Claude debug a few build...
Are you sure you have a Definitive Edition? I have both a rev A and B Definitive Edition and it works on both no problems. The issues you are having sound like what happens when you try to put the DE version on an OG Omega.
In case anyone wants, I redid the PC-Engine icon to be a TurboGrafx-16 instead for those of us who are in North America. It's as best I could do with 16x14 pixels.
You definitely could do this if you wanted to. You could write a bit of code to load alternative icons when the thumbnail views are active. Although, I like the chunky pixel look so I don't have plans to change it myself.
Now that you have redone the image previews to function more like modern front ends, do you know if it would be possible to add higher resolution icons for folders and consoles without negatively affecting the original "list" view? It looks so...