Recent content by martinlvm

  1. martinlvm

    Dusklight Switch Port - 720P 30FPS at stock clocks, 2x performance compared to old port!

    it could be added the option for pre compile the cache before playing like the pc version ?
  2. martinlvm

    Dusklight Switch Port - 720P 30FPS at stock clocks, 2x performance compared to old port!

    same here with a cache generated in windows but larger files. one was around 800mb.
  3. martinlvm

    Dusklight Switch Port - 720P 30FPS at stock clocks, 2x performance compared to old port!

    Same issue here. Should be on a specific folder ?
  4. martinlvm

    Diddy Kong Racing (Golden Balloon) - Switch Port

    Runs pretty much with issue or at least the few races that I did. It would be nice if it had some kind of button remapping. Great work !
  5. martinlvm

    Homebrew CaVE Database Manager - A SNES, NES, N64, Genesis Switch Online modding App

    First of all, that hackrom works on original hardware ? If the answer is no, probably you wont be able to make it work on the nso app. You could try emulate it on retroarch and user the netplay feature if you wanted to play online. As far as I know, thats currently not working on the nso apps.
  6. martinlvm

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Im running 1326 cpu 460gpu 1600ram and Pokemon Y is running fine a 1x resolution. Only hiccups when it seems like compiling shaders.
  7. martinlvm

    Dusk for switch (TLoZ Twilight Princess port)

    Where did you get the switch buttons layout ?
  8. martinlvm

    Dusk for switch (TLoZ Twilight Princess port)

    I downloaded the new build for switch yesterday and there is a performance gain. 60fps~ at 540p with cpu@918 gpu@614 ram@1600. I still not able to find where is the button mapping option.
  9. martinlvm

    Dusk for switch (TLoZ Twilight Princess port)

    The option is missing from the menu settings>input. I have advanced settings enabled in the interface menu.
  10. martinlvm

    Dusk for switch (TLoZ Twilight Princess port)

    It would be possible to add button mapping ? I would like to swap R and ZR.
  11. martinlvm

    Homebrew Ocarina of Time Switch Port [ Ship of Harkinian ]

    Works great on 20.5, Thanks !
  12. martinlvm

    Hacking Fix DK64 Audio Crash on N64 NSO

    Yes, I found the same issue with the cutscenes with the horizontal transition and some slow down after some cutscenes too but everything is fixed after pausing the game. The game is playable now.
  13. martinlvm

    Hacking Fix DK64 Audio Crash on N64 NSO

    I was having the same issue early this year but I didn't go through the trouble of troubleshooting it. I will try to test it tonight, thank you !