Recent content by MalleMann

  1. M

    Hacking Nintendo Switch Banning Hub & Warning

    Is there any way to go online while saving my fuses up until 4.1.0? Asking because I'd like to be able to make use of the private exploit if/when it becomes public. Not sure how to go about it though in regards of the method of updating to 7.0.1, using autoRCM and still having a low risk of...
  2. M

    Hacking Nintendo Switch Banning Hub & Warning

    Is it then correct that the only thing Nintendo can detect is that there is a switch running 6.0.0 whilst not having the correct amount of fuses burnt, and maybe see traces of active autorcm? Even then it's probably unknown still if fuse mismatches get you flagged for a ban I guess.
  3. M

    Hacking Nintendo Switch Banning Hub & Warning

    Isn't it possible to boot in Horizon via hekate's autoRCM? OR is this also inherently a bigger risk to get flagged for a ban?
  4. M

    Hacking Nintendo Switch Banning Hub & Warning

    I've got a question, it is still not known if just making a backup of the nand and updating fuseless, to be able to play splatoon online, is going to get you flagged for a ban right? We'd need more time and info to determine if it is actually a ban cause?
  5. M

    Hacking Loadiine GX2

    Is this a known issue, where launching a game with the little game settings menu enabled, the console gets stuck on the "Saving game settings!" dialogue box. Background music keeps playing but buttons are unresponsive and it doesn't go away after time. Also, NSMBU doesn't seem to launch after...
  6. M

    Hacking Strange case of the non-persistent error

    5.5.1 isn't supported by v0.2 though. So I assume I should use the latest nightly version then?
  7. M

    Hacking Strange case of the non-persistent error

    You're right, thanks! Here is some additional info: FW 5.5.1 Loadiine GX v0.3 (latest) So far the error has occured on Star Fox Zero (fixed with repacked data001.cpk), and some VC games (with the xml files in the code folder) I am self-hosting. As stated before, I applied the loadtimes and...
  8. M

    Hacking Strange case of the non-persistent error

    Hello reader, I've searched the forums, but I couldn't find anything similar. First of all, I've got most things like loadiine and pyGecko working. I am experiencing a mildy infuriating error though. Sometimes when I try to boot a game via loadiine, an error along the lines of exception DSI...
  9. M

    Hacking 5.5.0 progress

    Can't you just use the system transfer in the settings? Or will that update the target console, even if it is spoofed?
  10. M

    Hacking NWPlayer123 got Loadiine on 5.5.1

    Hahaha that's awesomely done :')
  11. M

    Hacking NWPlayer123 got Loadiine on 5.5.1

    The castle is built, thanks to NWP, but the brige is up and there is a big moat around it. We are still in the same place, only difference is that everything is finished for when the bridge (kexploit) finally drops.
  12. M

    Hacking 5.5.0 progress

    Except he has been updating on Wii U brew, which is the important part, the whole time. This is nothing new. We should just be patient, it'll come when it comes.
  13. M

    Homebrew Official 5.5.X ELF Loader

    Best of luck to you guys, great initiative!
  14. M

    Hacking Wii U Hacking & Homebrew Discussion

    So there is no real relevant difference between 5.5.0 and 5.5.1, but hykem encourages blocking updates in case of a new one that patches the entry points. Or should 5.5.0 users not update at all yet because there is a difference? And yes I know of the common rule of thumb which states don't...
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