There is no audio, and the game is heavily stuttering. A diagonal line appears on the in‑game UI. The A and B buttons are reversed. The opening cutscene also has rendering issues, and screen flickering occurs occasionally.
It loads properly now, but there are still many bugs. Switching languages sometimes causes the game to freeze, and many entries in the language menu show up as xx .
I cannot download the APK from his repository, so I’m unable to extract the .so files. Version 0.2 crashes on launch. I have compiled the .so file myself, and its size is around 140 MB.
Slay the Spire 2 — Nintendo Switch port (Godot + NativeAOT wrapper)
This is a native wrapper / loader that runs the original ARM64 Android build of Slay the Spire 2 on Switch homebrew. It contains no game code and no game assets...
I’ve been working on this game as well. Everything else works fine, except the screen rendering fails to load. The buttons on the interface are responsive, and Chinese, Japanese and Korean languages display normally. As for the 1.71.1 version you...
This game requires an internet connection on first launch for Chinese‑language mode, and no network is needed afterwards.
The workaround would be to install the game on an Android phone, launch it normally to generate cache files, then extract...
Since I am using an APK from a different build, I've tried to fix the issue where other languages show blank content, but it is quite difficult to resolve.
Have you ever come across games that require network access only for entry? Once the game loads, no internet is needed and gameplay works normally. Right now I’m stuck at the loading screen with this network pop‑up.
I've tested other builds and they work fine. Here are the issues I'm encountering: direction controls are mapped incorrectly, the game crashes when entering the shop, and switching to other languages results in blank displays.
That’s right. The CN build requires internet on first launch. Unity games can be tricky. For Otherworld Legends, we get a black screen upon entering the game. I’m making slow progress and not sure if I’m heading in the right direction.
Fruit Ninja Classic+ — Nintendo Switch port (Unity 2022.3 / IL2CPP wrapper)
This is a native wrapper / loader that runs the original ARM64 Android build of Fruit Ninja Classic+ 1.0.2 on Switch homebrew...