After reopening the game. It compiled the shader cache. Originally it didn't even do this upon opening the first time. Then the shader cache got stuck at #1307. I waited 5 mins before closing and starting again.
I have tried to load two 3DS roms and I have got Error Code: 2168-0002(0x4a8) using version 1.2.1. The roms were Legend of Zelda A Link Between Worlds and Super Mario 3d Land. Is there something that I need to do or change to get these to...