Recent content by lp_kalubec

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    Homebrew GBARunner2

    No idea. Have you also updated the Twilight Menu for the sake of GBARunner3? Twilight Menu is shipped with GBARunner2 bundled, so maybe they updated the binary lately? See the official changelog.
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    Homebrew GBARunner2

    A few posts earlier, you encountered issues running version 3 due to a missing BIOS. You added the BIOS file afterwards. This implies that previously, you hadn't used that BIOS (you were using the built-in one). So, I suspect that the reason for version 2 acting up is the BIOS file, as it's the...
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    Homebrew GBARunner2

    It might be the BIOS file. You didn't use it before testing GBARunner3 and added it because version 3 didn't start without it. Now, regardless of whether you use version 2 or 3, you still use that BIOS file. If you don't provide the BIOS file, then GBARunner will default to Normatt’s Open Source...
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    Homebrew GBARunner2

    Sorry, but I have no idea. I just compiled the binary from sources :). It might be an issue specific to the game you're running. You can report it on Github: https://github.com/Gericom/GBARunner3/issues. Bear in mind that v3 isn't considered stable. Issues are expected to happen.
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    Homebrew GBARunner2

    @Modular511 Here's the compiled GBARunner3. It's a development build, rev 2fa4211. Unzip the Gbarunner.nds file Put it under the sd:/_nds/TWiLightMenu/emulators/ dir Go to sd:/_nds/TWiLightMenu/settings.ini and set GBARUNNER3_TEST = 1
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    Homebrew GBARunner2

    I'm working on it at the moment. Sadly (or fortunately ;P) I don't run Windows, so I'm trying to compile it using a Windows runner via Github Actions.
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    Homebrew GBARunner2

    It exists, It's in development, TwilightMenu already supports it but it doesn't include the binary. You need to provide it on your own and set the GBARUNNER3_TEST=1 flag in the config.
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    Hardware Is the FunnyPlaying ITA TFT screen mod (the DSi lower screen mod) lag-free compared to the IPS kit?

    Thanks, that sounds good. If that's true then it would mean that the latency of the DSi screen mod is between GBA SP and IPS (according to this test: https://www.retrorgb.com/comparing-lag-and-ghosting-for-every-gba-handheld.html)
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    Homebrew GBARunner2

    I'm trying to compile GBARunner3, but compilation fails with these being the last messages I see in the console: ArmDtcm.o: in function `memu_armDispatchTable': (.dtcm+0x8): relocation truncated to fit: R_ARM_ABS16 against symbol `memu_armLdmStmRnTable_0' defined in .dtcm section in...
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    TheFlow has hacked the PlayStation Portal, manages to run PPSSPP natively on the device

    It's an Android phone without a cellular modem, so it can do whatever a regular Android phone can do... well, a pretty old Android phone because it has a Qualcomm 662 SoC.
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    Hardware Is the FunnyPlaying ITA TFT screen mod (the DSi lower screen mod) lag-free compared to the IPS kit?

    The most popular GBA screen mod (the 9380 IPS kit) is known for input lag – it adds 3 frames of delay (around 50ms) compared to the original screen. I recently learned about a less popular Funnyplaying ITA TFT screen mod, which uses an original DSi lower screen with an adapter to fit the GBA...
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    Homebrew GBARunner2

    Is GBARunner3 backwards compatible with v2 save files?
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