ll0rT
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  • ok but that's the solution if you don't connect to the internet to your system nand its safe
    oh sorry if this is late no I just installed the gba game on both sysnand and emunand and then launched with reinand and it worked I have gateway by the way so that's the reason I can install games on both nands the agbfirm its installed in the main nand so its not important where you install it because you modify the same file on both nands so just install the gba games on both nands and run it in a custom firmware
    I actually installed games on emunand and sysnand and then I runed them on reinand cfw and it worked so you could try that
    @davidm222 I haven't solved, but the solution is relevant to installing gba games (or maybe patched agbfirm) to both sysnand and emunand
    hey bro you posted a comment that said this on a forum GBA games don't work for me. "An error has occured" error pops up when I open a gba game. My sysnand is 9.1 Jap, emunand is 9.4 (region changed to Eur)
    Edit: forgot to mention it's New3DS have you made it worked I have the same error
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ll0rT

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  • Xdqwerty @ Xdqwerty:
    That specific section
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, When there's a will, there's always a way, I suppose. Arent there any other SDL libraries that are up-to-date to support the Wii, or other compatibles?
  • nitr8 @ nitr8:
    There exists a SDL2 port to the Wii. But as far as I can tell it's worse than the SDL v1.2 port. I couldn't even manage to get the 32x240 screen of the game stretched to the 640x480 viewable region of the port. It would only work when using game resolution 640x480 as well but due to the game video being run as software emulation, it just runs slow with anything higher than 320x240
    +1
  • nitr8 @ nitr8:
    I mean - I'm fine with the original DOS feeling of 320x240 pixels. There's nothing wrong about it. It just feels more "original". DOS resolutions like 640x480 were based on VESA anyway like BLOOD actually used VESA for screen resolutions > 640x480
  • nitr8 @ nitr8:
    I meant > 320x
    240
  • Xdqwerty @ Xdqwerty:
    Brb
  • SylverReZ @ SylverReZ:
    You gotta see the comments for SOTN decompilation, one said "I guess this game won't be a miserable little pile of secrets for long!"
  • BG2CNT @ BG2CNT:
    @Xdqwerty PAlib is a tool for DS dev
    +1
  • BG2CNT @ BG2CNT:
    it's known for being so bad
    +1
  • BG2CNT @ BG2CNT:
    sorry for not answering sooner
  • BG2CNT @ BG2CNT:
    @SylverReZ there are no secrets if you know how to read assembly
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, yea I saw that comment
    +1
  • Xdqwerty @ Xdqwerty:
    Brb again
  • Xdqwerty @ Xdqwerty:
    Back again
  • K3Nv2 @ K3Nv2:
    Guess whose back back again
    +1
  • SylverReZ @ SylverReZ:
    @K3Nv2, Kenny's back, tell a friend.
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, uremum
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, tell his dad named @AncientBoi
  • K3Nv2 @ K3Nv2:
    Your father's offline or he'd be +1ing that
    +2
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, guess what? You got +2'd
  • Xdqwerty @ Xdqwerty:
    @SylverReZ I'd rather not finish the review right now since i havent 100%'d the game yet
    Xdqwerty @ Xdqwerty: @SylverReZ I'd rather not finish the review right now since i havent 100%'d the game yet