Recent content by kipcode66

  1. kipcode66

    Hacking ROM Hack GCN GeckoPatcher - A multiplatform tool to patch romhacks for Wii and GameCube games

    This tool modifies the ROM (dumped data of the disc) of a game. If the savegame features are handled somewhere on the disc, this tool should be able to modify it. It allows for assembly patches of the main code of the game, as well as file replacement/addition to the disc. So dynamically loaded...
  2. kipcode66

    Hacking ROM Hack GCN GeckoPatcher - A multiplatform tool to patch romhacks for Wii and GameCube games

    I'm still working on the README to make it complete, but the toml file is a file you would have to make as it is the file showing the patcher how to patch the game. It usually would be the mod maker that would be making the file in order to distribute their mod.
  3. kipcode66

    Hacking ROM Hack GCN GeckoPatcher - A multiplatform tool to patch romhacks for Wii and GameCube games

    I'm not sure of what gameconfig.txt file you are referring to, but if my search is right, you mean to load the patched ISO using a loader on a console? If so, GameCube games do load through Nintendont or neogamma, but I only got WiiFlow to load patched Wii games on console.
  4. kipcode66

    Hacking ROM Hack GCN GeckoPatcher - A multiplatform tool to patch romhacks for Wii and GameCube games

    Hi! I'm kipcode. I'm a speedrunner of Zelda Twilight Princess, and I'm part of the team that made and maintains the practice rom for the game. We based our project on an old proof of concept from a retired runner from a few years back. Until recently, we were still using the tools they made at...