Recent content by Kevoot

  1. K

    Homebrew Question Streets of Rage remake? (bennugd-monolithic) Could it be done?

    Not really no. Between work, school, and NESalizer I haven't really had the time to look much more into this. I may get around to working on it more at some point but right now it's pretty far down my list of priorities.
  2. K

    Homebrew Question Any possibility of a ps2 emulator?

    No. There's a reason why the are best/worst case run times for known algorithms, you can't just ignore that with a handwavey "optimization" word. Writing code isn't magic, and even the best devs can't violate the laws of mathematics to make code run faster than a certain upper bound.
  3. K

    Homebrew WIP NESalizer - Successor to LaiNES

    Read my first post again. This is a WIP and I have not posted an official release yet. I will be releasing as soon as I deem it to be useable enough by the general public. Right now there are a few outstanding issues I would like fixed before that state is achieved.
  4. K

    Homebrew WIP NESalizer - Successor to LaiNES

    Update: working out a weird bug where the video renders properly and at the right fps only when using nxlink for debugging. Once I get that bug sorted out I'll be doing an initial release. Possibly tomorrow if I can get through my other work in a reasonable time, otherwise probably Tuesday.
  5. K

    Homebrew RELEASE game-example - console mode game

    To OP: It's a good start. You should pick up the book (or steal the PDF) "Introduction to Algorithms" Link: https://mitpress.mit.edu/books/introduction-algorithms-third-edition Additionally, do some research into using data structures in C. I can see that you have an idea to establish rules and...
  6. K

    Homebrew WIP NESalizer - Successor to LaiNES

    Update: things are moving along smoothly. Implementing a pause for the emu/sdl threads for transitioning between UI and running game. Save/Load states are working, controls are all set. Been pretty busy with work and classes but I should be able to push out an initial release within the next...
  7. K

    Homebrew Discussion OPENGL finally on horizon SWITCH??

    That's an understatement.
  8. K

    Homebrew Discussion OPENGL finally on horizon SWITCH??

    At the very least some of the emulators currently out of reach due to performance limitations of software rendering will now be fair game. Plus a ton of other games which rely on OpenGL will be much easier to port so they'll be a bunch of those pouring in. Anything relying on SDL can have one...
  9. K

    Homebrew WIP NESalizer - Successor to LaiNES

    Can confirm so far working: Contra, Zelda 1&2, Mario 1, 2, and 3 (even the duck hunt version of no. 1), and of course Punchout. The mappers supported are in the readme, at some point I'll cross reference implemented mappers with game names and include a list of games expected to work.
  10. K

    Homebrew RELEASE LaiNES - A cycle accurate NES Emulator

    New thread for new emu: https://gbatemp.net/threads/nesalizer-successor-to-laines.516467/ MODS: Please lock this thread as I won't be updating LaiNES any further.
  11. K

    Homebrew WIP NESalizer - Successor to LaiNES

    Hey all, Figured I'd make a thread for this as it's getting relatively close to an initial (albeit somewhat buggy at first) build of the successor to LaiNES, NESalizer Why start a whole new emulator might you ask? LaiNES was a giant pain in the ass to debug. Credit where credit is due to the...
  12. K

    Homebrew RELEASE LaiNES - A cycle accurate NES Emulator

    Just as an update: The port of the other NES emulator is underway. Video and Audio are done and in sync. Compatibility is much higher and far less speed issues. Nailing down what I want for a UI then I'll be doing an initial release. I'd consider LaiNES dead at this point as I'm not intending...
  13. K

    Homebrew RELEASE LaiNES - A cycle accurate NES Emulator

    Use the same file extension name as the ones being seen by the emulator. Afaik .nes and .rom are picked up but I'm at work so not sure off the top of my head. Save states aren't supported at the moment. Initial integration was started but due to bugs is on the backburner, which brings me to my...
  14. K

    Homebrew RELEASE LaiNES - A cycle accurate NES Emulator

    Throwing a lot of hate toward people providing you with free things for your enjoyment. Maybe just a bit of courtesy and thankfulness in the community and more people would be will to work long term on these projects. Just a guess.
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