Recent content by JuanchoTexHD

  1. JuanchoTexHD

    (PSX) Resident Evil Directors Cut - A.I. Overhaul - Duckstation

    not enough ram? are you using the png version?
  2. JuanchoTexHD

    (PSX) Resident Evil Directors Cut - A.I. Overhaul - Duckstation

    1.1a -Added french, german and russian langs,
  3. JuanchoTexHD

    (PSX) Resident Evil Directors Cut - A.I. Overhaul - Duckstation

    Alternative download link added for mobile or low pc profile thanks to SnowAngel 05 in png and reduced resolution to 50%
  4. JuanchoTexHD

    (PSX) Resident Evil Directors Cut - A.I. Overhaul - Duckstation

    1.1 released, project finished
  5. JuanchoTexHD

    (PSX) Silent Hill Pack Texture HD x4 (PAL-EUR) (SLES-01514) DuckStation

    You do a GREAT job, read my message on the other post about the mechanism of transparency, this game its a nightmare (nunca mejor dicho) if you intend a massive transformation the seams are impossible to fix, so leaving it close to original is the best choice, someday a decompiled pc version...
  6. JuanchoTexHD

    [PSX] Silent Hill [NTSC ENG] [NTSC-SPA patched] beta Beetle PSX HW - Retroarch

    Hi, yes, I know about the DuckStation and dumping issues, useless duplications and failed loadings but it's not that there are day and night textures, but rather fully opaque and semi-transparent ones, when you dump, if you explore the folder with IrfanView as if to do a batch conversion, you...
  7. JuanchoTexHD

    (PSX) Resident Evil Directors Cut - A.I. Overhaul - Duckstation

    For: Duckstation Emulator ISO NTSC SLUS-00551 USA Full Support: / ENGLISH Original / SPANISH with Resident evil castellano 2024 patch / PORTUGUES BRASILEIRO with Nemesis Fandubs 2018 patch Partial interface: /ISO PAL SLES-00970 FRENCH Original /ISO PAL SLES-00971 GERMAN Original /RUSSIAN...
  8. JuanchoTexHD

    Haunting Ground HD Edition 1.3 (Complete Release)

    Hello, its possible that some texture remaining was not dumped when the pack was created, duplicates who appear under certain conditions, the other thing is emulator updates, long time has passed and maybe there is hash changes, right now i am VERY busy with resident evil, but after that i want...
  9. JuanchoTexHD

    ComfyUI Texture Upscaling (Batch+transparency+filename) AIO

    Right now im using horizon XL and chroma depending the situation, chroma is the evolution of flux but is heavy resources, horizon xl is good but you need to play with the denoiser depend the size of the ORIGINAL texture to no create aberrations, the sd upscaler its also important, the...
  10. JuanchoTexHD

    ComfyUI Texture Upscaling (Batch+transparency+filename) AIO

    Sure, this flux model WORKS WELL ON 7 STEPS not 4, my fault on video FLUX HEAVY: h ttps://civitai.com/models/1119082?modelVersionId=1258538 Q6_K Version VRAM Requirement: 16GB Best balance of quality and performance Recommended for users with RTX 3080/3090 or similar GPUs Q5_K_M Version VRAM...
  11. JuanchoTexHD

    ComfyUI Texture Upscaling (Batch+transparency+filename) AIO

    Last update: New workflows with complete batch process original filenames and transparency
  12. JuanchoTexHD

    ComfyUI Texture Upscaling (Batch+transparency+filename) AIO

    Check on top post, a simpler workflow on video, use english subs
  13. JuanchoTexHD

    [GC] Resident Evil: Code Veronica X 1.4 FULL RELEASE (All Regions)

    The reshade config are inside the zip, in case in forgot to add it, just set the values like the video
  14. JuanchoTexHD

    [GC] Resident Evil: Code Veronica X 1.4 FULL RELEASE (All Regions)

    For Dolphin Emulator/ Ishiiruka, NA/EU/JP/SPA patched. Update 1.4: -Texture count (textures+material maps) 12.446 -Updated and fixed some Disc 1 textures. -Completed Disc 2. -Double format release DDS/PNG -Reduced colors to 32K for max balanced size shrink. -Partial JP biohazard completion...
  15. JuanchoTexHD

    [PSX] Silent Hill [NTSC ENG] [NTSC-SPA patched] beta Beetle PSX HW - Retroarch

    Finally! the https://github.com/stenzek/duckstation/commit/092b2803c543ad808ec56a4c44ad04ddb1f48b19 commit fix the opaque fog texture problem now its possible do a complete pack, YES, SH ITS DIFFERENT so need a specific fix, END OF MISERY. proof of fix: