Recent content by Jochte

  1. J

    Hacking WiiFlow Lite

    I've admired your work for years -- nearly a decade. I've always been impressed and loved your "hi-res texture packer" and used it on wiiflow especially with textures packs for starfox, banjo, OOT, and sm64 which all have some really cool community made textures out there. The one big problem...
  2. J

    Hacking NSMBW Mod ISO Builder v1.00

    Thanks! Ill investigate more and edit this post if I resolve. I find it strange that return to world map is fine on all the other worlds except for world 9. EDIT: It was indeed a bad dump. Thank you for offering your expertise. Problem solved!
  3. J

    Hacking NSMBW Mod ISO Builder v1.00

    This is super mario super star on a regular wii
  4. J

    Hacking NSMBW Mod ISO Builder v1.00

    My game blackscreens and hangs on any of the World 9 levels whenever my character dies or tries to return to the world map. Would this type of issue be related to the MapHUD file? EDIT: I replaced the MapHUD_SMSS from dittolinks patch file with the maphud from super luigi superstar and...
  5. J

    Hacking WiiFlow Lite

    A similar issue was raised by @C2PO on page 149 of this thread and seeming resolved on page 150. If you manage to find solutions with SSBB Infinite 3.0 please post your findings.
  6. J

    Homebrew Not64 Update

    Some textures are problematic for the converter. When it encounters a single texture that is problematic it freezes at that texture - as you just described. The work around I found was to delete it from the folder where it is located. There could be several textures that are problematic. How...
  7. J

    Hacking WiiFlow Lite

    maybe you will find this topic from 'retrocomputing stack exchange' and the answers there interesting. EDIT: I guess I didn't realize til after I posted that you were really asking more about a youtube video glitch vs. a reason for choices made during game development. Whoops!
  8. J

    Homebrew Cover Collections for Emulators With Cover Support

    Not quite. you place all your .zip files in a folder. You tell the scraper what you want -- spine, or 3d cover, or screencap etc -- and specify that folder. Then tell the scraper what specs you want each item at. For example say i wanted just the flat square spine at 61width and 680length for...
  9. J

    Homebrew Cover Collections for Emulators With Cover Support

    i dont think it will modify your already scraped things. If it were me I would rescrape the spines with the length/width i wanted for the system i wanted. It should do the whole system in a few dozen minutes all at exactly the size you want (and the spines as flat rectangles already) and then...
  10. J

    Homebrew Cover Collections for Emulators With Cover Support

    if you haven't seen or tried the downloadable tool at skraper. net yet you should really check it out. It lets you specify length and width for spines of multiple systems and would maybe solve your spine issue.
  11. J

    Hacking WiiFlow Lite

    Wow! -- I salute you sir and your great skills in figuring this out!
  12. J

    Homebrew Not64 Update

    it would be really wonderful if anyone with the ability to compile could post a newly compiled .dol of [wii64 ricewith hi-res pack enabled] with the latest 17 new commits. I just thought I'd be super bold and ask ...
  13. J

    Hacking WiiFlow Lite

    Same issue for me. I spent time with Legacy XP, never did resolve for wiiflow even with gameconfig.txt in root and in settings folder - tried on both SD and HD. I did get it to work/load in usbloadergx with AXhooktype turned on for "brawl". I would much rather it worked with wiiflow (wiiflow...
  14. J

    Hacking WiiFlow Lite

    Does anyone use emukidid's wii64 plugin with texturepack options? (https://github.com/emukidid/Wii64/releases). It's beyond awesome - allowing the use of custom textures in any game. The reason I ask is I have two problems with it and wonder if anyone has resolved..? 1) the original upload...
  15. J

    Hacking WiiFlow Lite

    I have seen this happen too with wii games across many versions of wiiflow lite (via plugin source menu)-- where one random title/boxcover will out of the blue appear twice and remain that way. If the title is deleted, then returned to usb, and cache refreshed then the title displays...