Recent content by JakobKG

  1. J

    Homebrew SDCafiine

    Yes, but not on top of each other. In order to combine mods, you need to merge their files. How you do that depends on the game. What do you mean by "Custom boot screen"? Do you mean the splash screen that comes instantly when you load a game, with the little sound effect? SDCafiine can't...
  2. J

    Homebrew Official WupInstaller y Mod - with multiple install folders

    I can do that, mind sharing what removing the blacklist does and why that's an improvement? Genuinely curious, I never heard of this before and like to know what I'm working on :) I skimmed the commits and he doesn't seem to touch any of the parts I do in any meaningful capacity so putting my...
  3. J

    Homebrew Official [Release] SaveMii - Wii U/vWii savefile manager

    My changes and the "MOD" changes have all been pulled into the original github repo by Ryuzaki_MrL, might as well wait for him to decide it's time for a new release. Besides, I was having troubles with the freetype libraries, so my build might not be perfect. I think some of the rendering is a...
  4. J

    Homebrew Official [Release] SaveMii - Wii U/vWii savefile manager

    Seems like I'm late to my own party here, I'll upload a .elf if GBATemp lets me. e: Had to zip it since they don't allow .elf files, but here it is.
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    Homebrew Official WupInstaller y Mod - with multiple install folders

    Oh hey that's me. I'll make a PR with my business once I've cleaned it up a little To be clear my mod implements the padscore library, so that's wiimote, Wii classic controller, Wii Pro controller and Wii U Pro controller. Basically all the wireless things! e: Here's the .elf of my version if...
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    Homebrew Wii U Plugin System

    Having an installable channel version of this seems natural, it doesn't really make sense to have to go through a homebrew loader to get to the plugin loader. Making a .rpx version might be more practical to do once the .elf version is feature complete, instead of developing two concurrent...
  7. J

    Homebrew Wii U Plugin System

    That was it! I just assumed it was the same as the dynamic_libs dependencies and didn't use it, my mistake. I'm working on a relatively simple fork of the new SDCafiine plugin to add support for more controller types on the modpack selector screen by more or less porting the changes from...
  8. J

    Homebrew Wii U Plugin System

    Thanks, that helped! I'm still seeing build errors though, this time it looks like it's sound related? Or maybe it's a different Vorbis from the OGG Vorbis I know of. linking ... wiiupluginloader.elf /home/jakob/devkitPro/portlibs/ppc/lib/libvorbisidec.a(info.o): In function...
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    Homebrew Wii U Plugin System

    Hi, I'm having trouble getting the loader to build! I'm getting an error at ContentHome.cpp about missing file "gui/Gui.h", which doesn't seem to be anywhere on the github repo right now.