Recent content by isaac3030

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    (PSX) G-Police Pack Texture x4 HD CD1 PAL-SPA (SLES-00856) CD2 PAL-SPA (SLES-10856)

    Hey everyone, I know this isn't the right place to ask, but I'd like your opinion on which version... I played this game as a kid when I got my first PlayStation; it was the first game I ever played on the console. Later, I wanted to try the PC version of the same game, and the difference is...
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    (PSX) G-Police Pack Texture x4 HD CD1 PAL-SPA (SLES-00856) CD2 PAL-SPA (SLES-10856)

    Good morning everyone. I bring you another of my contributions to the community: G-Police, the first PS1 game. The file contains two folders, each from a different CD, as this game came on two CDs. You need to enable texture replacement for each CD separately in the configuration properties...
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    (PSX) Resident Evil Directors Cut - A.I. Overhaul - Duckstation

    Good morning Juancho... how did you manage to improve and rescale the textures in this type of game with rendered environments? I try to rescale textures in these types of games with rendered environments and it causes graphical glitches and texture cutouts... By the way, it looks great, you've...
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    [PSX] Silent Hill [NTSC ENG] [NTSC-SPA patched] beta Beetle PSX HW - Retroarch

    Good morning Juancho. I imagine you speak Spanish like me, but I'm writing to you in English. I've also had the same problems with errors as you when dumping this game. I dumped the European PAL version. I also ran into the dark textures like you. You dumped them at night, so the emulator picks...
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    (PSX) Silent Hill Pack Texture HD x4 (PAL-EUR) (SLES-01514) DuckStation

    Good morning. I'm attaching some more of my contributions. LinK : Dumping the textures for this game has been a real headache. Because it's a game with constantly loading maps due to the draw distance, some textures are dumped incorrectly or with errors. The first attempt was awful, as the...
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    (PSX) C-12 final resistance HD 4X (Es,It) (SCES-03366) DUCKSTATION

    Oops, sorry... It's fixed now. Thanks!
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    (PSX) Metal Gear Solid Textures HD x4 (PAL) (SPA) (SLES-01734-cd1) (SLES-11734-cd2)

    Good morning... I'm attaching another contribution in the correct section... Best regards Link:
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    (PSX) C-12 final resistance HD 4X (Es,It) (SCES-03366) DUCKSTATION

    Hello, good morning. Please excuse my poor English. I'm from Spain and I've been following this forum and appreciating the great contributions this community has made. I'd like to make my small contribution with this texture pack for the PS1 game C-12: Final Resistance, for the European PAL...
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    (PSX) G-Police - Weapons of Justice Texture HD x4 (PAL)-(SCES-01919)

    Good morning, forum members. Here's another one of my small contributions. Greetings to all.
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    (PXS) Treasures of the Deep Textures HD x4 (PAL) (SCES-01073)

    Good morning. Here's another one of my contributions. Best regards. LinK:
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    (PXS) Dino Crisis Pack Textures HD (SLES-02211)

    Good morning. Here's another one of my contributions. Greetings to all. link:
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    Problems scaling thin-walled textures and gray tones

    Good morning... The result is incredible, such image definition! The first image file is better than the second. What program did you use? Topaz Gigapixel Recovery is from the IA website and it's a paid program... it costs me a lot of money to use their website for upscaling... Thanks for the...
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    Problems scaling thin-walled textures and gray tones

    Good morning, forum members... I'm using realesrgan-ncnn-vulkan, and it scales most textures perfectly. However, I'm having trouble with smooth, gray wall textures. realesrgan-ncnn-vulkan creates a strange mesh pattern, and I don't know how to fix it. That's why I'm asking the community if...