Recent content by ih8god

  1. ih8god

    Retroarch PS4 Standalone/Bundle Progress

    Sooooo....I have got isolated assets and everything under the unique title ID working. This means an existing install of the homebrew Retroarch (Title ID SSNE10000) can exist and additional installs won't muck with any of the config files and whatnot. The purpose of this being to give the...
  2. ih8god

    CSSFontFace-Exploit Host on the XIAO ESP32-C3 - 100% Offline

    I didn't put anything specific to limit it to any specific boards. I use ESP32-S2 mini boards more than this one myself and was going to do a build for the S2 mini. I will share that one as well once it is done. I will try to do it tonight.
  3. ih8god

    Retroarch PS4 Standalone/Bundle Progress

    Thought I would share a little progress made on being able to do standalone or bundled Retroarch packages for PS4. Still a good bit to go on things but the thing to note right now is the unique title ID and the rom running from /app0/. Cores are still going to have to run from somewhere in...
  4. ih8god

    CSSFontFace-Exploit Host on the XIAO ESP32-C3 - 100% Offline

    The pages.h has the index.html in it. You can edit it there. The includes.h has script.js and style.css right here and here. The manifest.h is the cache.manifest which is easily editable as well. You can take those and edit them as usually like and webpage would be. As for Arduino, The...
  5. ih8god

    CSSFontFace-Exploit Host on the XIAO ESP32-C3 - 100% Offline

    I replied to your message but thought I would post here as well since you are not the only one that has asked. I will be uploading the project files to GitHub with edits made from the initial build files I used where the index.html, style.css, script.js and the cache.manifest can be more...
  6. ih8god

    CSSFontFace-Exploit Host on the XIAO ESP32-C3 - 100% Offline

    Hi all, So first thing is that I have only tested this on one PS4 which is on 9.00. In theory, it should work on the outlined supported versions though but if not, here is fair warning that I can't confirm anything other than 9.00 on a slim. With that out of the way, if anyone has one of...
  7. ih8god

    Homebrew ioQuake3-PS4

    There is a sample piglet project/app in the OpenOrbis Toolchain that does not seem to use those sprx files. Not sure if it could be of any use to you but thought I would mention it. The pkg it produces is IV0000-BREW00071_00-PIGLETEXAMPLE000
  8. ih8god

    Homebrew Sandbox escape

    Personally, I stick to the originals. Call me old fashion maybe.:lol:. I find that I learn the most by taking things apart and seeing how they work which typically ends up with some aspect of something new being implemented in something else along some line. Like this current sandbox...
  9. ih8god

    Homebrew Sandbox escape

    I will see how easy it looks to add to the pPlay app later today hopefully. If I suck too much to pull that off I will toss you the files for the escape and mounting so you can have at 'er. I'll check back in a bit with ya either way after I finish up with something I am in the middle of...
  10. ih8god

    Homebrew Sandbox escape

    Did you still need this or did the 4.03 version of pPlay include what you wanted? I have one that I know works on 9.00. Or I could likely just add the escape to the pPlay app and maybe have whatever data folders just install as part of the pkg. Maybe add ftp as well? Anyway, if you are still...
  11. ih8god

    Homebrew WIP GZDoom for Switch

    I have put together some GZ Doom packs for the Switch in in the past. Here are the links if anyone wants them. - DOOM: The Columbine Collection - Punch-Out Doom - MyHouse.wad, gzPT and Castlevania Simon's Destiny
  12. ih8god

    Pop-Scars! - PS4 homebrew I have been working on

    Thought I would share an early clip of something I have been working on for PS4/5. Still have a lot of work to do on it before it is ready for a release but I can likely get a slimmed down demo out within the next couple weeks or so. Pop-Scars! is a 2D fighter with 3D assets where musicians...
  13. ih8god

    Early Build of Mortal Kombat Returns ported to PS4

    Yeah, I am not familiar with the PS4 emulation that's out there much really so can't even say one way or another for ya. I would be releasing something for PC as well once things are in a more complete state. I am hoping to quickly overcome my current state of homelessness which ideally will...
  14. ih8god

    Mortal Kombat HD Demo now on Vita

    So this is not the same version that I did on PS4 but is also one of Eyeballistic's demos and part of that whole cancelled remake hoo-haa. I have not done real thorough testing on this one or gone to any extent to make any improvements on the game. There is currently no AI and I am not sure...
  15. ih8god

    GZDoom Pack of Punch-Out Doom!! for the Switch

    It isn't one-to-one to the PC version using ZDoom in its current state but I have had some fun it already. It's there if anyone wants it. Video - Download - https://may0need5.github.io/PunchOutDoom_gzSwitch/