Recent content by Deleted member 142963

  1. Deleted member 142963

    Hacking Wii backup Manager for Windows

    You can't transfer SSBB at all, nor can you calculate the MD5 Hash. I assume it's because its got the two partitions due to being a dual layer game.
  2. Deleted member 142963

    Homebrew Updates about nesDS...

    Is there a way to disable the shoulder buttons? I have a broken L button (My friend refurbished this DS and he lost one of the springs, so the L button tends to stick down like I'm holding it) and I can't really play any games because everything will randomly rewind. I can't find a single...
  3. Deleted member 142963

    Wii Cover Downloader for Cfg-Loader

    Could you add support for the .csv file you can export from WBFS manager?
  4. Deleted member 142963

    Comment by 'Deleted member 142963' in 'Wii Cover Downloader for Cfg-Loader'

    Could you add support for the .csv file you can export from WBFS manager?
  5. Deleted member 142963

    Hacking USB Loader GX

    Same thing's happening for me. I was wracking my brain trying to figure out why Wii Sports Resort wasn't working and it turns out every single game is dumping back to the Wii menu. Would have saved me some frustration. I'm downgrading to an earlier revision.
  6. Deleted member 142963

    Homebrew VC/WiiWare Title Reader

    Basically, as I buy more and more games on the Wii my SD card is getting more and more filled up, I was just wondering if there exists a Windows program that can look at the private folder on my SD card and tell me what game each of those folders is. I know I can just look it up online but...
  7. Deleted member 142963

    Mandatory aptitude test before creating forum account!

    The problem is a huge proportion of this forum consists of boys who are probably 14 or younger. Kids this age are universally idiots who think they know everything about everything and post stupid threads containing stupid questions or ideas without thinking no matter how many times they are...
  8. Deleted member 142963

    Hacking Cover Flow USB ISO Loader by Beardface

    No need to be rude, I'm not being ungrateful. But when a feature doesn't work as the programmers intended and it makes problems for the people that are using the software that they so graciously programmed, I'm sure that they'd like to know about it. I'm just a bit frustrated by it is all. Now...
  9. Deleted member 142963

    Hacking Cover Flow USB ISO Loader by Beardface

    Images I put on there myself work. There were no old ones to delete. Despite the progress bar going all the way during the cover download nothing was saved to my SD card. I would use the WBFS manager's images but they don't download at the right dimensions. Unless the line in the first post...
  10. Deleted member 142963

    Hacking Cover Flow USB ISO Loader by Beardface

    I haven't manually downloaded the covers yet because it's a pain in the ass to do. I'll do it if I must. I have, maybe 30 games on there.
  11. Deleted member 142963

    Hacking Cover Flow USB ISO Loader by Beardface

    Revision 10. My SD card is just a regular one, not SDHC and I have been using it in the Wii for months with no problems.
  12. Deleted member 142963

    Hacking Cover Flow USB ISO Loader by Beardface

    The cover download doesn't work for me. I have all the folders set up correctly and everything but it refuses to take for some reason. I click the download cover button, it goes all the way through the progress bar but when it goes back to the config screen after downloading the whole thing...
  13. Deleted member 142963

    Hacking USB Loader GX

    I wish that the code dumps were saved to a text file on the sd card, it's a pain in the ass copying all those numbers.
  14. Deleted member 142963

    Hacking Wii.dat project: expand titles.txt, expand your GUI

    McHaggis' example is the best example. Use that one. It's clean, readable, and he knows what he's talking about.
  15. Deleted member 142963

    Hacking USB Loader GX

    There's no easy way to automate that for all my games, I'll just do it myself. I'm just wondering why that one row of pixels is such a sticking point for the loader. Is it a limitation of the code or is it just arbitrary? If it's a limitation of the code that's fine, I'm just wondering.
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