Someone already explained a few posts above yours. In case you didn't see. The themes folder and config file need to be in root.
Also..
For loading jpegs, any idea how large the images can be? I opened an 869 x 1305 96 dpi jpeg with a bit depth of 8 and all I got were black vertical bars. Ya...
Umm this game has craploads of text. As you can see from the screenshots of that software I posted. Expect like a year. I still need to not fail school XD.
You mean the cutscenes or normal dialogue.. Cause normal dialogues are editable and the cutscenes can be subbed using the new moflex tools.
Here are some pictures of the first tutorial mission which is now fully translated minus cutscenes.. https://imgur.com/a/aCnME
Yeah.. Might take a while though. This game has a very large amount of text and I'm kind of using google translate and intuition to translate it.. Soo it may be rough at first. I have no idea why no one bothered to translate this game yet....
I get a prefetch abort error when running a video.. The cia and video selector work fine. Region set to EUR.
Also during the script it says unable to open ignore)3dstool.txt any pointers?
No one wants to do it so I'm gonna try to do it. The font seems to be standard MT Framework .tex files. I also see a bunch of gmd files that I could open with Kuriimu.
Anyone knows where to go from here? I'll do it if it's tedious but I'm not very skilled.
Status:
Menus: 5% (estimate)
Dialogue...
First place to start would be to learn C++ and stuff like that. It's not to hard if you put your mind to it. Then familiarize yourself with the cli (command line interface) and git and stuff like that.