Recent content by GhaleonX

  1. GhaleonX

    Homebrew Official Retroarch WiiU (wip.)

    I copied my existing WiiFlow SD card for a WiiU I just set up with Aroma. I downloaded RA from the HBS and it would hang at the WiiU screen (since I'm on Aroma), so I found this thread. Downloaded the 12-05-26 release and noticed the 'Retroarch' folder in this release while the WiiFlow plugins...
  2. GhaleonX

    Pc88 translated games

    On a Windows PC, m88 works quite well (its debugger was immensely useful to me when hacking Ys). On macOS, quasi88 and XM8 are excellent! On the Wii, you can get really good performance with this version of quasi88 if you're using it as a WiiFlow plugin (not perfect, but pretty great and great...
  3. GhaleonX

    Original Ys Translation (1987 Falcom)

    I found some errors in the PC88 script - somehow, an older version of the script popped back up and I believe I've patched it all back to where it should be. Same GitHub link if you need a new patch!
  4. GhaleonX

    Original Ys Translation (1987 Falcom)

    Sure, I'm happy to share anything I've learned along the way! I'm currently working on a few other PC88 titles, and may also cover some of their ports later on if/when possible.
  5. GhaleonX

    Quasi88-wii (Semi-Translation)

    I used it to speedrun Ys:
  6. GhaleonX

    Original Ys Translation (1987 Falcom)

    Some of you may have seen me here briefly back around September/October and then I kinda disappeared - I was working on the database files for MSX and PC-88 for WiiFlow and then I got to working on the Ys entries and [at the time] there wasn't a Ys translation for the original PC-88 version, so...
  7. GhaleonX

    Homebrew BlueMSX - Wii 240p mode

    Sorry to bump an old thread, but I'm having difficulty with this, too. On my HD display everything works fine OTB. When I moved to my SD display (CRT/PVM), the screen looses sync once I launch BlueMSX-wii. If I launch with the -240p flag, the 'interim' period (where it starts to launch the...
  8. GhaleonX

    Retroarch - Keyboard seemingly not mappable, not working in games

    Has anyone gotten this to work? I wanted to play Sharp X1 but many games require a keyboard, so you just get stuck without the ability to start (even if they support the gamepad once you start them, as many seem to do). I found that XMillennium for Dreamcast actually not only supports the DC...
  9. GhaleonX

    Quasi88-wii (Semi-Translation)

    My pleasure! Almost done with translating my first game for it, too. [Probably] Coming June 21st!
  10. GhaleonX

    Quasi88-wii (Semi-Translation)

    This is for the wiiFlow plugin version. Normally, you have to remove the kanji ROM for it to display English (which means you won't have the Kanji ROM present when you play games). I did this back in November and got sidetracked with a different romhacking project and I haven't had time to...
  11. GhaleonX

    Emulation Homebrew Emulator [UNOFFICIAL] Some Libretro cores compiled with RetroArch Wii v1.7.9 (and other versions)

    Here’s the version I’ve been using. I can’t get it to work as a WiiFlow plugin, but it works fine from HBC and performs decently enough to enjoy several games. Neko Project 2 (Beta 6)
  12. GhaleonX

    Others Wii Plugin Manager(a python pc tools for wii)

    You may want to update the information to state which specific version of python you have, as I don’t believe its version 3.8 Wish I had a computer to try this on, I’m still living in the past with Windows 8 and Nintendo Wii haha
  13. GhaleonX

    Tutorial wiiflow - my own tutorial to use it with emulators

    I don't think filepaths are the problem in this case, as I'm not changing those whatsoever. For example, I have two versions of quasi88, one of which works as a plugin but causes KP when launched standalone, and the other is not quite the opposite, however it works fine in standalone and...
  14. GhaleonX

    Tutorial wiiflow - my own tutorial to use it with emulators

    Does anybody know why some plugins will not launch as a plugin and others will only launch as a plugin? I thought I might have damaged my quasi88 plugin when I attempted to launch it as a standalone but after verifying it's unchanged from the original file, I'm suspecting that this particular...