Recent content by Fladulator

  1. Fladulator

    Donkey Kong Country Returns without wiggle controls?

    works on both since itÄs a permanent mod to the image file itself. I did it for playing on WiiU.
  2. Fladulator

    Donkey Kong Country Returns without wiggle controls?

    I had the same issue few years prior. I'll just let the permalink here in case anybody needs it. So we have it on one place :) https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/page-362#post-9370802 Good work! - TuF
  3. Fladulator

    Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

    Edit nincfg.bin file in the root of your SD card. you can do it via Nintendont's settings menu. Just change settings, start a game and the settings will stay like that until you change them. If you have games with different settings I recommend WiiFlow Lite so you can put Wii and GameCube games...
  4. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Feel u :D
  5. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    :D While you've been lazy doing nothing, I was flailing around to figure out how I can achieve what I was looking for. Obviously it does the job while you still don't have a compiled rpx file for no reason ¯\_(ツ)_/¯
  6. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    I think my kind of tutorial is as simple as possible. Check it out and report if it worked out for you :)
  7. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    This is the way of making a channel containing the .rpx, right? Is there a possibility to just make a forwarder to the destinated path so the .rpx can be updated without creating a forwarder each time? Thank you in advance :) Best, TuF ---------------- EDIT: ---------------- It drove me...
  8. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Alright, sorry for the latew reply. I put everything together now so other people may be able to find my post. I hope it can help somebody in the future :) So now I started with everything CrisMod told me within the following steps because I totally want to learn and understand this. I did the...
  9. Fladulator

    Need help understanding some WiiVC Injector Script-Nintendont SD Card Options for perfect resolution

    Can't say anything about this. I just installed the game but didn't start to play it yet. I will approx. do a playthrough in December earliest :D But I will let you know if I will face the same error. Thank you for reporting.
  10. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    So I arrived home and it's still at the same screen :D Since I know a little more than yesterday I will try it by tomorrow from scratch. That's ok :) So You say I have to deinstall msys2 and install DEVKITPRO and then reinstall msys2 + repeat the steps from the tutorial to receive all the files...
  11. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Hmmm did, but seems to do the same thing now. I typed 1 and pressed enter. But nothing happened. Btw. this message only pops up if I want to close msys2. @V10lator and @CrisMod please relax. Man, I'm glad you two help me. There's no need to fight. CrisMod referred to the compiled version...
  12. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Anything I missed here?
  13. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    So I did. I cloned the git into the devkitpro dir where the wut folder is stored. I renamed wut into wut_old before I did the clone command. So if this is right now it should compile the newest nightly of sm64ex, right? :) Thank you both so much! I'm going to test it out now.
  14. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Sry, I forgot to mention it. I did and it worked flawlessly. Thank you very much :) After playtesting I only recognozed that the German text is a little bit messy. Is this fixed in the newest? So after all I've read to this point, I think wut will be the key here. I just need to know how to...
  15. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    I didn't overllok it. I'm just posting in a slow pace currently because i try to recreate the scenarious I went through yesterday so no possible important information is missing :)