The distance mods contain Engine/Config/BaseScalability.ini.
The original file is the same between US and JP, so there will be no issue.
The resolution mods contain three ini files from Project/Platforms/Switch/Config
SwitchDeviceProfiles.ini
SwitchEngine.ini
SwitchGame.ini
Out of these, the...
Well bros, no matter what I do, I get "failed to apply nosigchk" when booting with sigpatches + Hekate's fss0. So I switched to sys-patch + official fusee and everything is fine.
Btw don't set "debugmode=0" in exosphere's ini, that breaks sys-patch. Took me an embarassing amount of time to realize.
American cultural issues aside, this looks super whatever from the gameplay standpoint. Not much to get excited about.
And the Marvel-y vibe feels tired at this point.
That French turn-based RPG looked much more fresh imo.
In the Hekate commit that adds the 18.1.0 support,
https://github.com/CTCaer/hekate/commit/68408bbb798c8cf478365cbdf5f2df6703d776e2
is it right that the newly added lines are still _fs_patches_1800 and _fs_patches_1800_exfat?
I'm no expert, but the previous pattern seems different.
EmuMMC...
Seems like many are using DBI without knowing its various other functions.
But well, at least it sounds like game installation is fine for now.
Mounting game content can be useful, but it's not crucial for me.