Recent content by esker

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    Tutorial More-or-less Catch-All Tutorial

    I've just had success using an older version of rxTools I pulled from some random Reddit thread: https://mega.nz/#!KQ1HVDLZ!TJhiM4zQlknFSqdkDDf8oGMHaNod6-WbR_ggznC8b3c I guess give that a go if you're also having black screen issues?
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    Tutorial More-or-less Catch-All Tutorial

    I just tried this myself (went right back to the creating a new EmuNAND step) and am still getting the black screen even without having injected FBI.
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    Tutorial More-or-less Catch-All Tutorial

    I'm getting the black screen issue as well on launching rxMode. Doesn't make any difference if I use menuhax or sliderhax as my entry points. I load into CtrBootManager just fine, and can hold L to get into the rxTools menu on launch, but attempting to enter rxMode either automatically or...
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    DS #5257: Nine Hours, Nine Persons, Nine Doors (USA)

    The only English-translated VN on the PSP (that would be on a UMD, homebrew ports of Tsukihime don't count) I can think of would be Disgaea Infinite, which while certainly a VN is one with strong gameplay elements in it, and not a "pure" VN.
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    DS #5257: Nine Hours, Nine Persons, Nine Doors (USA)

    That's because they (probably the Phoenix Wright series I imagine) weren't VNs. They were games with VN elements. The vast majority of VNs consist of text with accompanying background images and character sprites (and music), and the occasional choice that leads to more text. No gameplay...
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    DS #5257: Nine Hours, Nine Persons, Nine Doors (USA)

    I am always amused when a VN gets a "mainstream" release and people rant about how it's not a real game when it never was intended to be to begin with. In this case, it's a VN with additional escape-the-room gameplay, and not the other way around.
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    DS #4900: Jam with the Band (Europe)

    Perhaps because there's nothing that anyone can contribute to any kind of meaningful discussion about the AP other than pointless bitching? Whereas discussion about custom songs has a point?
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    ROM Hack Coropata translation

    I've slowed down quite a bit lately, but I'm on stage 84 if you want my savegame.
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    ROM Hack Coropata translation

    Most of them are pretty simple. Either get Himawari to a person, get a ball (or later other objects) into a place marked with an arrow, or hit all the stars with anything and turn them into flags. Some stages require multiple win conditions, but most don't. Also, some of the later ones (stage...
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    ROM Hack Coropata translation

    "Evil-doing" is a standard phrase in comic books to describe supervillains (albeit more commonly in the form "evil-doers"). I personally feel that it fits the magical girl heroine motif quite well.
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    ROM Hack Coropata translation

    Loking good so far. I'm quite looking forward to the patch. There was a bit back in part 3 where Himawari was collecting pens for several stages in a row, and I'm rather curious as to what that was about. Now back to stage 73. Eggs and springs don't go so well together....
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    ROM Hack Coropata translation

    If you folk need any assistance with testing or editing, hit me up. I'm currently on stage 46, and slowly chugging forward.
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    DS #4583: Coropata (Japan)

    That can't be stage 16....
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    DS #4583: Coropata (Japan)

    Should be automatic. Are you sure you're choosing the ????? (continue, 2nd button) option and not the ?????? (begin, 1st button) option? There should also be a ???????? (stage select) option and last an ????? (options) option.