Recent content by Eldude

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    Homebrew M OSDS

    Why not??? You can use C++ in DSGM!
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    Homebrew M OSDS

    As with any programming, the tool, libraries etc are only as good as the programmer.
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    Homebrew M OSDS

    PA_SetDrawSize(screen, draw_size)
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    Homebrew M OSDS

    Mods are stict around here!
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    Homebrew M OSDS

    I'm sorry but until I do something wrong I have every right to post in this topic and you have no right asking me not to.
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    Homebrew M OSDS

    But as you already know, that still does not stop me.
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    Homebrew M OSDS

    Call what ever you like....As you have already found out, I can't be silenced.
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    Homebrew M OSDS

    Looks like its Bobs game to me!! And that thread is 6 months old and that is why you had to do a search for it yourself to find it!!
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    Homebrew M OSDS

    You don't want to see their work as its not worth looking at and as for experience with DSGM..... well they hang around the forum, does that count?
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    Homebrew M OSDS

    You don't want code, you want actions!
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    Homebrew M OSDS

    Should be able to give you the code for saving the pic and then getting it back on screen for the DS. Saving as BMP is a little more complicated but understanding bmp headers and maybe just using DMA copy should help to save as a bmp that can then be used on a PC.
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    Homebrew M OSDS

    no you only need a loop witch cycles through the pixels. probably about 10 actions in dsgm.
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    Homebrew M OSDS

    you only asked for 1 line of code.
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    Homebrew M OSDS

    If you posted in English we might know what your on about. What it does is check the colour of a pixel on the background. This is the start for saving the pic. check every color of every pixel. put this into an array and then save it. You will be able to reload the pic by reversing the...
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    Homebrew M OSDS

    PA_EasyBgGetPixelCol