I am porting Bad Piggies to the Nintendo 3DS using the source code available at https://github.com/BP-Innovation/Bad-Piggies-Original/releases. My primary goal is to achieve a decent FPS performance and ensure it runs smoothly on an older 3DS...
This is running on a New 3DS XL at a locked 30 FPS on 10 chunk render distance with fog disabled. It runs at a variable 45-55 FPS at 4-8 render distance. The video is older footage so skybox has been significantly improved (almost full parity) as...
I wanted to post this when this port was stable enough to release, but thought I would share this before someone keeps asking for this.
So a couple months ago, I started porting Xash3D to the Wii. I figured that with the engine now having big...
I've created a small Windows app to hide or un-hide a drive so that Wii U doesn't nag you to format it every time you start. At this stage, the disk is only useful for USB loading of backups in vWii until support is added to more apps for the...