Recent content by delarin

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    Hacking IDA Pro Relinking Guide?

    thanks eycaramba but I think i am giving up on relinking pointers for now, I am just going to come up with a nice easy on the eyes abbreviation standard for the entire thing. The problem is I can't even get a straight answer as to WHAT is used to relink pointers, am I changing the Xhref bit in...
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    Hacking SD/USB loader using IOS55, Possible?

    So now you ALSO understand my confusion. the game ONLY works with IOS55 through softchip loader so far, and it also runs in gecko OS...any other attempts to run it once patched, fail misserably.
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    Hacking Multiple SDHC/USB Partitions in Windows (Tutorial)

    I love you, hope that isn't out of line. Seriously though, this is exactly what I have been looking for, thank you very much for posting this tutorial!
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    Hacking SD/USB loader using IOS55, Possible?

    Is it possible to either create a cIOS 222,223,249,250 (which various loaders use) with IOS55 merged, or a SD/USB loader that uses IOS55. I ask because I am working on a Monster Hunter G translation project and we are entering beta testing, it would save us loads on discs if we don't have to...
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    Hacking IDA Pro Relinking Guide?

    I just want to know how to relink pointers offsets, I have never done it.. and my experience with assembly is quite limited. Any able to give a quick cpl sentences on how to use IDA Pro 5.2 to relink pointers? My translation is around 50% complete, most things no problem with size but there are...
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    Hacking IDA Pro Relinking Guide?

    caramba, its possible to create whitespace at the end, but all of the work needed to do so is beyond my comprehension, lets just say it's a lot...like rebuilding the genome lol. vki, I am actually coming up with creative abbreviations.. they kick ass. chances are for some of the LONGER names...
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    Hacking IDA Pro Relinking Guide?

    hey _eyCaRambA_ I am not all that experienced at this, most of what I know about assembly isn't from doing it myself hehe. Anywho, from what I understand (and this info is pretty much taken from my understanding of code creation) it goes this way. Since you are translating MHG I will give you...