Recent content by Cybercom684

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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    I’m on vacation next week. If I can get a build working by then that at least launches both single-player and multiplayer, I’ll probably upload it. The only thing I’m unsure about is whether that could be an issue, since it’s based on a leaked version of the engine. From what I understand...
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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    Hey everyone, I recently came across a post where someone got nillusr's Android port running on the Nintendo Switch using a wrapper. I have to say, that's an incredibly smart and impressive approach. It probably would have saved me a lot of time. That said, I had a different idea more than six...
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    Homebrew Tutorial Translation Project CS2SX — Write Nintendo Switch Homebrew in C#

    Sure — I’ll upload the compiled ".nro" releases for all games (PacMan, Pong, Snake, Space Invader and Tetris) to their respective project folders within the next few days. 1779861786 You can now find the respective .nro in each project (excluding the basic/fundamentals projects) B-)
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    Homebrew Tutorial Translation Project CS2SX — Write Nintendo Switch Homebrew in C#

    CS2SX — Write Nintendo Switch Homebrew in C# A C#-to-C transpiler that builds ready-to-run .nro files Have you ever wanted to write Switch homebrew but found C/C++ intimidating? CS2SX lets you write standard C# and compiles it directly to a Nintendo Switch .nro — no C knowledge required. You...
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    In Germany we say "Servus"!

    Hello everyone, I am a software developer specializing in e-commerce solutions, with a strong focus on online shops and customized ERP systems. Privately, I have always been deeply involved in low-level and system-oriented development. I have extensive experience working with complex data...