I tested CS2SX in a dual Nintendo Switch homebrew setup next to a native libnx/devkitA64 starter, and I think the project has a very useful niche: not as a replacement for native libnx, but as a C# frontend for fast Switch prototyping.
My setup...
Sure — I’ll upload the compiled ".nro" releases for all games (PacMan, Pong, Snake, Space Invader and Tetris) to their respective project folders within the next few days.
1779861786
You can now find the respective .nro in each project...
Hey everyone!
I built a C# to C transpiler for Wii homebrew called WiiSharp.
You write clean C# code in Visual Studio with full IntelliSense, run the transpiler, and get a C file ready to be compiled by devkitPPC into a native .dol that runs on...
CS2SX — Write Nintendo Switch Homebrew in C#
A C#-to-C transpiler that builds ready-to-run .nro files
Have you ever wanted to write Switch homebrew but found C/C++ intimidating?
CS2SX lets you write standard C# and compiles it directly to a...
Na Servus !
Des kun no was werden.
A deitscher Mario mischt di koarten nai bei Yoshi in der Nintendo-Wohnung.
Im sure here is the right place to talk.
Greetings from Germany - bin a Ösi :-)
Hello everyone,
I am a software developer specializing in e-commerce solutions, with a strong focus on online shops and customized ERP systems.
Privately, I have always been deeply involved in low-level and system-oriented development. I have...