EDIT: I forgot to transfer all the other files in the sdk archive, now the game is working (surprisingly well). But the 4:3 resolution is stretched to fit the Switch's screen, can it be fixed?
The game I'm testing simply doesn't start (Umineko: Confession of the golden witch, here's the playthrough and download link: ) and gets me to the home screen (with no crash message). Is there any log I could reference to?
Oof, you're right, I've just realised that my test background image wasn't actually 1280x720 (I've never tried this feature before). Now I really have no idea what @Xiphiidae was talking about, both the OG and my fork works fine (random background taken from the internet),
Awoo:
Awoo-noir:
There actually is, just throw a background.png file in the /switch/Awoo-Installer-noir/ directory. It's just that it is currently broken (exactly the same in the original Awoo), you should ask Huntereb/Behemoth about it. I didn't support the "awoo_main.png" and "awoo_inst.png" stuff because they...
https://github.com/blawar/tinleaf/pull/8
Tries to make the theme more consistent.
On a side note, is the GitHub repo going to be actively mantained? After compiling and running the freshly built .nro the homebrew still prompt s to a 1.3.2B update, there still isn't the include/Plutonium...
You should be using Unix format (LF), not Dos newlines (CRLF). Type this in the terminal to convert the PKGBUILD file:
sed 's/^M$//' PKGBUILD > PKGBUILD. After that, type makepkg -i and it should install.
Spam time, I've made my own fork too: https://github.com/CrAZONE0/Awoo-Installer-noir
Main differences (keep in mind this is my first fork ever):
- black theme
- supports sx os
- no weeb shit
- different icons
- nintendo's sound effects
As I said, it is my first fork ever and I'm really no...
Please follow this guide: https://devkitpro.org/wiki/devkitPro_pacman, specifically the "Customising Existing Pacman Install" section since you're using an Arch-based distro as myself. Then install all the necessary packages (`switch-dev` group and the ones masagrator mentioned at the beginning...
S
Sorry for being late, but I don't check this site too much so forgive me. Anyway, there are some strange things about that GD file. First the directory name (do you clone it?) and then the amount of errors you get early on.
Try these steps:
git clone --recursive...
It doesn't work on my end. I've built the .nro from the latest Github with the right commits applied. On my PC I have the latest release (even though in the window bar it says v0.1), but after typing my IP and tapping Connect nothing happens. It says for like brief 5 secs that it has connected...
I'm no programmer, but are you sure to have all the latest libraries (switch-zstd included)? Post all of them here please (yay -Qe | grep switch did the trick for me on Arch).
I've literally said that Umineko Project/ONScripter-Ru has really little to do with the original ONScriper, the one you just posted now. They are basically entirely different engines.
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil and Damn that A and B, X and Y being reversed always gets me.
I agree Tears is great. I even played thru it completely twice. I've been hooked on playing thru Fallout 4 again though, after they released the next gen version for Series S/X. Is pretty cool update.
because I already got burned out with breath of the wild, which for the most part is essentially the same game, and then again with master mode, which doesn't work as a new game plus (that always felt bizarre to me)
@NinStar:
because I already got burned out with breath of the wild, which for the most part is essentially...