Recent content by bmi30

  1. bmi30

    ROM Hack [Spider] ARCode

    hi, I think, the code section offset is not same location to heap section's. A case of 3D Land, code section will have atleast 3 or more segments. FCRAMadr, code-adr 03E00000, 00100000 03FFFFFF, 002FFFFF 03D10000, 00300000 03DFFFFF, 003EFFFF unknown 003F0000 ~
  2. bmi30

    ROM Hack [Spider] ARCode

    Super mario 3D Land (JPN/EUR) # stop time count down (残り時間減らない) 03E76AD0 E1A01002 # pass over timeup (残り時間1でストップ) 03E76ABC E3A03E01 03E76AD8 E1510003
  3. bmi30

    ROM Hack [Spider] ARCode

    Fire emblem awakening (JPN) # lunatic forge 2 # forge any weapon (なんでも練成) 03FBE95C E1A00000 Super mario 3D land (JPN/EUR same code) # get 1up get 1110up (1upすると機体max) 03E38CB0 E1B01002 # get star coin get 999' (スターコイン取ると999) 03E38FE8 E1A03005 03F5B310 E1A00001
  4. bmi30

    ROM Hack [Spider] ARCode

    Fire emblem awakening (JPN)
  5. bmi30

    ROM Hack [Spider] ARCode

    The address seem in left side is a base-address of row, you'll need to add offset of column. From your hex image, the column address of the item count is 8. Try to add 8 to each address. 03A2AEF0 00000063 03A2AEF8 00000063
  6. bmi30

    ROM Hack [Spider] ARCode

    KazoWAR wrote: AR DS ode type documentation http://doc.kodewerx.org/hacking_nds.html There is restriction, we can only use 1 pointer,data-register,loop-index, and memory that is not used. To watch values in memory or register, one of the method is to write a value other memory that we can...
  7. bmi30

    ROM Hack [Spider] ARCode

    Fire emblem awakening (JPN) # Wanderer stocks any item(異界の旅人から全アイテムを買える) E3DBB438 00000048 FF4F2DE9 41DE4DE2 00808DE2 00B080E2 A84C8FE2 904094E5 004094E5 0060A0E3 0050A0E3 4C0094E5 384084E2 000050E3 054188E7 01508512 016086E2 FE0056E3 F7FFFFBA 380000EB 03DBB588 E3E02000 03DBB5B0 E1A0000B...
  8. bmi30

    ROM Hack [Spider] ARCode

    Interesting If 3DS relocates FEA codes same address, the code may be at 00277A5C. FCRAM code-section 03D00000 00100000 ~ 03FFFFFF 003FFFFF 03C20000 00400000 ~ 03CFFFFF 004DFFFF unknown 004E0000
  9. bmi30

    ROM Hack [Spider] ARCode

    like this? #slot1's class ID increment (danger for game play) #B3CEE100 00000000 (if JPN) B3CF1100 00000000 (if USA) D9000000 00000068 D4000000 00000080 D6000000 00000068 D3000000 00000000
  10. bmi30

    ROM Hack [Spider] ARCode

    hi, I'm glad some codes working. When similar code "Modefy All status+2 to +30" is working, a character who has the skill "All status+2" gains +30 bonus to status. So we wait someone can port & test codes. that is easy. You can modify loop or bit-set code. FEA(EUR) #Slot1's skill flag w/o...
  11. bmi30

    ROM Hack [Spider] ARCode

    I ported some codes that I wrote. But I don't have the game of EUR version, so I couldnot test any codes. If you test these codes, be carefully.
  12. bmi30

    ROM Hack [Spider] ARCode

    hi, I don't have any debugger or emulator, that runs 3DS code, but I show you where the 100 exp. routine. 03E862D8 002862D8 E92D4070 stmdb SP!,{r4,r5,r6,rL} 03E862DC 002862DC E1A05000 mov r5,r0 03E862E0 002862E0 E3510064 cmp r1,#$64 "compare culcurated exp. vs 100 #03E862E0 002862E0...
  13. bmi30

    ROM Hack [Spider] ARCode

    Fire emblem awakening(JPN) #100 exp. each action(経験値100) 03E862E0 E3510000 #Mastering weapon(武器熟練度Max) B3CEE100 00000000 C0000000 00000044 100000BE 00005A5A 000000C0 5A5A5A5A 6000000C 00000000 B000000C 00000000 D2000000 00000000
  14. bmi30

    ROM Hack [Spider] ARCode

    I see ,the difference of region is not only address shift. You must challenge to find asm codes of status up. In FEA(JPN), one of the status up codes are below. 1st address is the view in FCRAM 2nd address is the view in code section
  15. bmi30

    ROM Hack [Spider] ARCode

    hi, I wrote a searching script for status up code address. Can you run this perl script?