This news was posted on Wii sub, but it's also related to the WiiU.
1) So FYI: this Dreamcast emulator is very interesting: it reaches in-game in most games, and some games run at full speed (Tested only on my WiiU).
Thanks to the author...
Vulcan support would be possible in fact there’s something for OpenGL APIs (Ashes) which are somewhat similar to GX2. I do want to look into it a bit more too, but I won’t get to it anytime soon.
I don’t think anyone has started porting SDL3...
I wonder if it is possible to make a Vulkan driver (even if very limited) for the Wii U as a wrapper of GX2 (kind of like dxvk on Linux). Though porting SDL3 and its new GPU api would probably be better.
I think there's probably some misnomer around what exactly an "SDK" is, vs libraries, vs toolchains, etc.
Effectively an "SDK" informally is actually a bundle of many things:
- A series of libraries that allow calling OS APIs without having...
I have been wandering, there is any SDKs or Libraries already ported for the WiiU?
I remember SDL being ported but it was way from being stable, and the GX2 official library may exist, porting games using it is quite the rework.
I question that...