What is your shadowmount plus version? Are you able to mount other ffpfsc apps or games?
You need at least this ShadowMountPlus version or newer: https://github.com/drakmor/ShadowMountPlus/releases?page=2#release-1.6test15-fix1
Pretty much yes. It adds a new operation (7) that lets an app ask kstuff to elevate only its own process. I am not sure if this brings any other implications to kstuff - asked him directly in Discord but no answer yet.
Sharing another release on my multimedia (video, audio) research:
ProsperoTV is a native IPTV client featuring 12,000+ channels by default, thanks to the community-maintained iptv-org catalog. 🌍
Video demo:
Some features:
📡 More than 12,000...
I've forked https://github.com/SvenGDK/SharpProspero/ and managed to draw a solid white triangle on in my own game on FW5.50.
Homebrew on the PS5 either had the main CPU draw every pixel by hand (slow and heavy, like drawing frame-by-frame in MS...
It worked indeed!
Sending the small payload to elfldr does the trick - app is now able to read/ write to anywhere in the filesystem (tested on /data).
If anyone can test it (mine was tested on 6.02), I appreciate the feedback (it should write a...
This could probably help but you may possibly need to write a separate payload, small enough to use the following function/lib and message your app back back on success. I suspect sandboxed apps has enough privilege's to use sockets, if that is...
Sharing my project here and all my research notes :)
https://github.com/blackbearreloaded/ProsperoLight
Video demo:
Some features:
🎮 Native DualSense input
🖱️ Physical USB mouse and keyboard support
⌨️ Built-in on-screen keyboard for...
It does help indeed. I was just trying to get more details on all those libSceUserService, libScePad, libSceKeyboard, libSceMouse, scePadRead, scePadReadState. I wanted to see how to get the most optimized implementation to reduce as much latency...
Unless I am misunderstanding native input. Perhaps ghostcontrol could be of some help? At least parts of it https://github.com/StonedModder/Ghostcontrol-PS5-USB-Controller-Patcher
I cant wait to see the moonlight client!
Glad it's helpful to someone else. There's more coming later today:
- Native input research (controller, mouse, keyboard)
- Native video decoding for H264, HEVC, VP9 and HDR for these 2 last ones
I am just polishing my Moonlight client for PS5...
I spent a few days to get the libc.prx properly working . For many, many rounds, I was getting kernel panic on a sandboxed app on firmware 12.70. Had to wait 1h every time I had to test it plus the eventual KP just after finishing P2JB lol
As a...
Just sharing a native/ sandbox app I have been working on (also, to validate a template I made inspired on the work of SvenGDK and others):
https://github.com/blackbearreloaded/ps5-radio
The template app - the key challenge with it was to be...