I get the argument, and if I were designing the combat terminology from scratch for an English game, I could see Topple and Launch being chosen because they describe the animations more immediately to an English-speaking player.
The reason I...
Thank you for the update!
But I'm not really sure about the change of Topple and Launch to Down and Rising. Those are pure gameplay terms and the one area where an accurate translation of the text matters the least. In the first place, gameplay...
V0.9.0
Patch 0.9.0 is one of the largest updates so far, with corrections and improvements throughout the game.
Further revisions were made across the main story, Blade quests, regular and mini quests, DLC content, Bonding Talks, inn scenes...
Here are the new compatibility files. This is mostly for the changes in the 8.2c beta version of the Ultimate Rebalance mod. Since there were no changes to the translation in these files since 0.25, you can also use the previous patches (for...
An English retranslation and script restoration project for NieR:Automata, built for players who want the English text to follow the Japanese script, original character voices, and original tone much more closely than the official localization...
V0.3.0
- Fixed several hundred lines - typos, line length, awkward phrasing, punctuation, and minor errors (including a full review of the main storyline)
- Updated the mod loader (several people reported issues loading the mod)
- Line shifts...
V0.8.2
- Fixed a bug in Ruby text (the rebalance script wasn't working as intended -it was replacing the U+2000 (EN QUAD) character, which is required for this feature to work, with regular spaces, ultimately causing Ruby text with more than one...