I have a similar problem with a fan translation for a Japanese game.
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How do I check wether or not there is memory offset? I'm a newbie when it comes to coding.
I found an English translation patch for Gundam MS Sensen 0079, but it's a riivolution patch and I don't have the physical disk.
I read somewhere you can make the patch permanent by tampering with the files on your computer, but that only works...