Recent content by alexgg1014

  1. alexgg1014

    Homebrew game Project [Release] The Minish Cap – Alek's Ultimate NX Edition | Dual Screen, FLIP GRIP SUPPORT, Touch, RetroAchievements

    Ok thx sorry for dont updated yet i hadn't enough time I will release a hotfix, thx 1789018056 v1.3.3 is up. https://github.com/Alexgg1014/The-Legend-of-Zelda-The-Minish-Cap-Alek-s-Ultimate-NX-Edition/releases/tag/v1.3.3 Update even if none of the achievement bugs affect you. This one fixes a...
  2. alexgg1014

    Homebrew game Project [Release] The Minish Cap – Alek's Ultimate NX Edition | Dual Screen, FLIP GRIP SUPPORT, Touch, RetroAchievements

    Found it, and your logs nailed it — thank you. It's not an asset problem: your assetfix.log shows the Cave of Flames-era repairs all working, so re-extracting wouldn't have helped. The Lake Hylia crash is an out-of-bounds read in the NPC sprite-loading code. An NPC type index runs 43 slots...
  3. alexgg1014

    Homebrew Homebrew game Project The Legend of Zelda: A Link to the Past - ALEK'S Ultimate NX

    Im glad to hear that! Btw Im just port the dualscreen to dusklight 👀 1788797113 Maybe
  4. alexgg1014

    Homebrew Homebrew game Project The Legend of Zelda: A Link to the Past - ALEK'S Ultimate NX

    thx for the feedback ;) 1788722602 Its difficult because LADXHD is built different, I dont think i could add that becuase how A link to the past work 1788729969 That one's on me — the error message is useless. The tool isn't standalone: it needs the assets/ folder from the repository, where...
  5. alexgg1014

    Homebrew Homebrew game Project The Legend of Zelda: A Link to the Past - ALEK'S Ultimate NX

    U should set fixed on the wide camera option and tv 7 6 pixel aspect
  6. alexgg1014

    Homebrew Homebrew game Project The Legend of Zelda: A Link to the Past - ALEK'S Ultimate NX

    ALEKS Ultimate NX v1.1.1 Small update, but it fixes two things people were hitting constantly — and official PAL ROMs now work as a translation source. Fixed Your display settings reset every launch. Set True 16:9, close the game, come back — you were on 4:3 again. Editing zelda3.ini by hand...
  7. alexgg1014

    Homebrew game Project [Release] The Minish Cap – Alek's Ultimate NX Edition | Dual Screen, FLIP GRIP SUPPORT, Touch, RetroAchievements

    @JawsCK Thanks for the logs — they were exactly what I needed, and they show something I didn't expect. Your install is fine. Your tmc.log has two clean v1.3.1 boots in it, so the update went through correctly. The problem is that updating the .nro does not update your assets. On first launch...
  8. alexgg1014

    Homebrew game Project [Release] The Minish Cap – Alek's Ultimate NX Edition | Dual Screen, FLIP GRIP SUPPORT, Touch, RetroAchievements

    Thx i will be fix it ;) 1788217829 Also Some work in progress of other two projects! 1788219039 v1.3.1 is out — Cave of Flames platforms fixed for real this time @JawsCK @CrisUllon — you were both right, and I owe you an apology for telling you to rebuild your assets. That was never going to...
  9. alexgg1014

    Homebrew game Project [Release] The Minish Cap – Alek's Ultimate NX Edition | Dual Screen, FLIP GRIP SUPPORT, Touch, RetroAchievements

    could u try to rebuild the assets? save ur tmc.sav and rebuild again, maybe it could work 1788210725 Please tell me which room (or post a screenshot of the pause map) and attach /switch/tmc/tmc.log and /switch/tmc/assetfix.log.
  10. alexgg1014

    Homebrew game Project [Release] The Minish Cap – Alek's Ultimate NX Edition | Dual Screen, FLIP GRIP SUPPORT, Touch, RetroAchievements

    The Legend of Zelda: The Minish Cap — Alek's Ultimate NX Edition v1.3.0 New release. Three things worth your time: The whole game in Português (Brasil) Not just the menus — 2910 messages across 80 banks. Dialogue, signs, item text, all of it. Brazilian, not European: salvar not guardar, você...
  11. alexgg1014

    Homebrew Homebrew game Project The Legend of Zelda: A Link to the Past - ALEK'S Ultimate NX

    ALEKS Ultimate NX v1.1.0 is out This one is almost entirely your feedback. Someone played for about an hour and posted a list of everything that felt wrong, and another user filed the save-state crash on GitHub. Both got fixed. Thanks for taking the time. Fixed - Crash when using a save...