Hello everyone ^^,
@Xale007, With the new update of NullDC4Wii, in Daytona USA the sound is here... I don't know if it will disappear without reason, so I made a video for a prouf!
I'll try others games untested in the wiki this weekend ^^...
That's the problem I mentioned in version 0.28; there was sound, then without me touching the SD card, the sound disappeared...
Maximum Speed is a racing game by Sega, originally released in arcades and ported to the Dreamcast by fans ^^.
I...
If you are using the default theme or RhapsodiiShima theme, yes Wii-MC button is not included...however, all of my releases include Wii-MC and much more. My Source themes have dedicated buttons for Everything...:)
GX has been far easier to me than GX2. Be it lack of documentation or whatever, but i find GX to be really easy.
+ I tried emulator first before with cemu.. wii u doesn't tolerate as much mostly in the graphics pipeline
Wii and Wii U are similar CPU wise but it ends there. The renderers are polar opposites. However, Wii's devkits and scene is a lot more mature, so you'll get farther to most of your 2D projects on it compared to Wii U.
One additional note...
I just wanted to share this, as i didn't expect this to work at all..
I recently wrapped up a prerelease for Sonic 3 A.I.R. on Wii U, and that made me wonder.
What if I could get this running on the Wii?
And so I compiled it for Wii, with the...
Here's the finished core. There are two games without sound; it had to be removed for the game to work. There wasn't enough RAM for it to load; that was the only solution. They had to be added one by one. I'm leaving the list of working games. I...
@cheloruiz79 has added driver support for many homebrew neo games like XenoCrisis and Double Dragon etc.
Post in thread '[UNOFFICIAL] Some Libretro cores compiled with RetroArch Wii v1.7.9 (and other versions)'...