Guild's Top 10: Wii Games

Guild McCommunist

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So, in waiting to go get a stack of DVD's, I figured I'd start doing Guild's Top 10, a completely useless list of "best ofs" for diferent gaming systems, and occasionally stupid stuff. I'll start with the Wii.

Some side notes:
- This is GUILD'S Top 10. Not YOUR Top 10. I'm more than welcome to debate anything in there if you're reasonable and respectful, but if you're just going to be some flaming noob you might as well just hang yourself.
- No WiiWare or Virtual Console games on there. I'll do lists for those later.

#10: Wario Land: Shake It/The Shake Dimension

It's a shame to see 2-D platformers almost dying slowly on home consoles. With 3-D all the rave and new audiences seeming to care more about flashy visuals than the core gameplay, and not to mention platformers seemingly excluded by the idiots who only play Call of Duty 24/7, it's nice to see a revival game once in a while. And Shake It! (I'll refer to it as that for now on, since I'm American) is just that revival.

Wario Land brought back good 2-D platforming designs alongside impressive visuals (including some of the best animations to date), welcome new gameplay elements (paticularly the shaking), and still keeping in tune with platforming goodness. It's a great game. However, what hinders it is a seemingly short playtime and relative ease in most levels (with the exception of brutal boss fights). Still, any fan of classic platforming action needs this game.

#9: MadWorld

MadWorld, by far one of my favorite games of all time. It's able to present incredibly gorey gameplay with a spin of twisted humor that you can't find anywhere else. Honestly, this could quite possibly be the funniest game of all time. You'll be doubling over, laughing until you cry, just from the commentary alone. On top of that, it has some great, Sin City-esque graphics (Frank Miller fans out there, right?), a great combat system utilizing the environment, your bare hands, weapons, and of course your ever-trusty chainsaw, and one of the best current soundtracks in gaming. However, it's sadly hampered by a lack of replayability (although you can do higher difficulties), but it's an amazing game regardless.

#8: Metroid Prime Trilogy

I'm not a Metroid Prime fan at all, really. I've tried and played all 3 games, hell I own all three games, but never found them enjoyable. Still, I'm able to put that aside when I can get 3 lengthy games for $50. Or, for some of you "more financial responsible" people, free.

Even if you're not a huge MP fan, you've still got around 50+ hours of gameplay in this entire set, not to mention the fantastic MP2 multiplayer (how was this NOT incoporated with online play in MP3?) for some splitscreen partying. Even for all the annoyances I see in MP, I still can't deny the fantastic graphics, cutscenes, boss fights, and controls.

#7: Resident Evil 4

I'm sure Wii fans are fuming over the fact that while they got the first release of RE4, we were cheated out of RE5. I know the Wii isn't as graphically capable as its competitors, but just give us a dumbed-down visuals port with motion controls and we'll be happier than Resident Evil fans in a house full of zombies. Still, out of this, they did give a RE4 port. Some may call it dumb to only give us a port of a last gen game, but that last gen game just so happened to be one of, if not the best, last gen game around, maybe even one of the greatest games of all time.

When I was playing RE4 on the GC, I found the one annoyance was the repeated use of action commands, especially during cutscenes. With this, now instead of knee-jerk reflexes button pushing, you now can just swing your remote (well, sometimes). It's a welcome addition. Aiming also gets a bigger reticule instead of that little laser dot, which can be a blessing for faster-paced shooting. Along with the addition of PS2-exclusive goodies, it's definately worth the trip back.

#6: No More Heroes

I'm a self admitted Suda51 fanboy, I'll give you that. I think he's probably the best game designer of this generation. While all other designers are just aiming for an experience that will only suck in an existing large fanbase or games that will just equal big sales, Suda51 designs games to be games. No dumbing down, no broad appeal, just games that are excellent. And No More Heroes truly was that.

Travis Touchdown is by far my favorite video game character. He's your complete anti-hero. He's not out for revenge or love or anything, he's out there to be #1. Not to mention he watches porn, wrestling, and has a cool cat named Jeane. No More Heroes pits him perfectly with this persona, with a funny, quirky, and offbeat storyline, a memorable cast, and a great mix between classic hack and slash button mashing and motion controls. NMH overall is a must for your collection.

#5: Mario Kart Wii

Mario Kart may not be the hardcore, going 230 MPH racer. Hell, you barely even break 35 MPH at normal speeds. But regardless, it's a fun ass game that casual and hardcore gamers can appreciate. With Mario Kart Wii's vast selection of characters, tracks, and not to mention one of the best online modes for the Wii, it's overall a great game.

Mario Kart Wii fits the Wii perfectly, pure and simple. It offers gameplay for everyone. You can use the single Wiimote for motion controls, a Wiimote and nunchuck for analog contorl with motion control elements, or use the Gamecube remote for classic gameplay. Every one works fine, no dud control schemes there. The vast collection of large tracks, carts, characters, and unlockables will keep you going for a while, and the online mode can keep you going for longer than that. While it may be haunted by Nintendo's lack of anti-cheating precautions, it's still a fun romp.

#4: Legend of Zelda: Twilight Princess

For being a port of one of the last Gamecube games, it's a fantastic game. Everything about it is perfect. In fact, this may be the finest Zelda game since Ocarina of Time, and even then it may beat that.

Twilight Princess incoporates so many good elements that it's insane. The motion controls are pulled off flawlessly, with pin-point percision on your bow or being able to chop through baddies with ease, it all simply works. The graphics are top notch, even for a port, beating a fair amount of Wii games. The soundtrack is serenic and fits it in every moment. The game is simply masterful. Oh yeah, not to mention it can hack Wii systems, atleast if your menu is 3.4 or below.

#3: The Conduit

There's gonna be a bunch of bitching and moaning about this one, let me say that. But with Wii first person shooters still being relatively unknown waters, The Conduit pulled off a feat none of its predecessors could; it's perfect for the Wii.

When you look at the range of the other Wii FPS games, they're all afterthoughts. Call of Duty 5, a port of a 360/PS3 game that was dumbed down to compensate for the Wii. MoH: H2, a port of a PSP game (I mean, a PSP game? C'mon...). Metroid Prime, it isn't even a FPS game, it's a FPA game. The Conduit, however was built from the ground up for the Wii and the Wii only.

While the game may have a forgettable single player, it still keeps one of, if not the best, online modes for the Wii. While it's still chained down by friend codes, it allows Wii Speak. While that may only be with your friends, it's definately a step foward compared to most other online Wii games. It also has great graphics, percision control, and a vast variety of weapons. With efforts like this coming from HVS, you can expect greatness further on.

#2: Super Smash Bros. Brawl

This was the reason hardcore gamers bought a Wii. Super Smash Bros., simply put, is an amazing series. It strayed from the over-the-top combos and overly dramatic characters to an incredibly simplified control scheme that still made for an amazing amount of strategy. Also, with a cast of Nintendo's biggest character and even Konami and Sonic's biggest characters, Brawl didn't disappoint.

While many hardcore SSB enthusiasts will say Brawl has it's flaws that keep it from the top spot of the SSB list (well, atleast I think that), it still is incredible. Over 40 playable characters, over 300 songs (well, that's what my soundtrack says), God-knows-how-many stages, tons of items, and some of the generally best gameplay made. While it did disappoint with an unspectacular online mode, it still offers one of the best hardcode party experiences out there, not to mention a level editor, trophy collection, and tons of goodies that add nostalgic value, this is a must-buy game for any Wii owner.

#1: Super Mario Galaxy

For all the crap I've said about Nintendo, Shingeru Miyamoto, and Mario, I still can't deny that SMG is absolutely amazing. While Sunshine disappointed some Super Mario 64 fans, Galaxy didn't disappoint anyone (except for the few, few haters out there). It offers an amazing platform experience, the best graphics on the Wii, amazing cutscenes, and even a passably good storyline (for a Mario game, that's exceptional).

When I first played SMG, it blew my mind. Seriously. When I first started flying through the galaxy, shooting towards a planet, my mind was screaming "HOLY SHIT!" And rightfully so. Being able to jump from plane to planet to planet by simply flying through the sky will still awe me to this day. Not to mention collecting all 120 stars will keep you busy for a while, and if you're really into it, you can collect all 120 stars AGAIN as Luigi. Case in point, Super Mario Galaxy is a game that should be on every Wii.

Now discuss, bitch, moan, etc.
 
Very well put together list. I like how your opinions aren't biased, and they contain pros AND cons about each game.

I'd probably have to agree with you about SMG being up top there (I wouldn't say it's my #1, but it definitely deserves a high spot), as it had a great story and ending (Kind of like SM64...The credits song actually made me tear up once because it was such a great game, and the credits song was amazing), great level design (Even though most levels were small, they found a lot of stuff to put in them), and overall good structure (Good controls, amazing soundtrack, and replayability in a sense).

Again, great list.
 
I haven't actually played most of the games in your list, but I have played The Conduit. To be honest the conduit was not up to my expectations, but it does have an amazing online mode and weapon choice. COD:WAW is my absolute favorite FPS on the wii. Each has their own flaws, and it all boils down to personal preference, so I won't try to dethrone it from you personal list
wink.gif
 
Sterl500 said:
I haven't actually played most of the games in your list, but I have played The Conduit. To be honest the conduit was not up to my expectations, but it does have an amazing online mode and weapon choice. COD:WAW is my absolute favorite FPS on the wii. Each has their own flaws, and it all boils down to personal preference, so I won't try to dethrone it from you personal list
wink.gif

I still need to try WaW, but I really am sick of WWII games. Also I wish it had Nazi zombies; I'm much more of a "work together" person than a "mindlessly kill everyone" person. It's on my to-do list.

I just put The Conduit for the FPS choice because it was built for the ground up for the Wii, not just ported to it, and features a lot of customization and options that other FPS games don't offer. It's not the best FPS game ever made, but I consider it the best for the Wii.

@ Super Mario Galaxy: I was very torn about whether that or Brawl should get the top spot. I just chose Galaxy because they didn't really disappoint on anything. Brawl was phenominal, but they really flunked the online mode really bad. It's still, by far, one of, if not the best local multiplayer games for this generation.
 
If you are "sick of WWII games" don't even bother with WaW. I had the same mindset and turned of WaW after 15 minutes of play
 
Linkiboy said:
If you are "sick of WWII games" don't even bother with WaW. I had the same mindset and turned of WaW after 15 minutes of play

That's good to know, because I was very reluctant on getting it. It seemed like a "throw it on the Wii because we can" port anyway, but that's just my opinion.
 
i was a bit confused why you called TP a port lol, gamecube version came out in australia after the wii version xD
 
pieman202 said:
i was a bit confused why you called TP a port lol, gamecube version came out in australia after the wii version xD

Guess you're right. But I'm betting they pretty much took the Gamecube version, before it was released, and threw in Wii controls.
 

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