ROM Hack Pokemon Brilliant Diamond & Shining Pearl Cheat Database

  • Thread starter Thread starter OblivionReign
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Nope my doesn´t do that
ok, now I see it

but using radar for 100+ times still no shiny grass

Can you? I try to downgrade it to 10.2 version for the update, installed it, and the game won't open, try to compile update and base file to one .xci file too but doesn't work either. Please help T_T
working fine, check your patched file with xci explorer to make sure that the masterkey has been changed to 9 or A
 
Last edited by dsrules,
Do you have a CFW'd switch ?
If yes, then follow OP's tutorial, he gives links & information.
If not, then there's nothing you can do, unless your switch isn't "patched", check your switch's serial number and compare using google to know if it's patched or not.
i ahve serial number start with XAJ4 and it says its unpatched
 
Checked the first post and didn't see anything about this. Requesting a code for removing EXP gained through catching Pokemon.

It's something that's infuriated me since XY. But especially SM/USM, since they removed the need for HM slaves, yet I still needed someone on my team I didn't want just to catch Pokemon to prevent overleveling. This "Pokemon Catcher" would always keep up in levels with just that alone. Then of course SwSh with the forced EXP Share on top of Catch EXP, I needed a full team of Catcher Pokemon. It's funny thinking back, but also just ugh.
 

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hey does anyone crash when i click the catch trainer pokemon on shining pearl cheat , it give me basically a atmophere blue screen . other cheat works fines
 
Can we have this, but for Pearl 1.1.1 and 99 chain radar instead of 999? As you get 5 guaranteed ivs on 100 and shiny rate does not go up from there on.

[Chain radar 999]
580F0000 04C4F020
580F1000 000003A0
780F0000 000007E0
640F0000 00000000 000003E7
 
please can anyone fix the code of [Catch 1. Trainer Pokemon (On)(v1.1.1)] i can catch is the first pokémon please can anyone help pleaseee and thank you game vercion 0100000011d90000
It's always been like that. That's how it is supposed to work.
 
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Catching trainer pokemon code only captures the first pokemon that's thrown out into the field
Is there a pointer or value we can edit to specify which one we want during a battle?
 
Catching trainer pokemon code only captures the first pokemon that's thrown out into the field
Is there a pointer or value we can edit to specify which one we want during a battle?
Given how they coded the battles and pokémon on the field, no. At least not as easily as just editing a value or two of the code.
 
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Can anyone help me with encounter codes?
For example:
[Encounter #493 Arceus]
08000000 01737548 000001ED 00000000

That's bolded hex is obviously the pokemon's ID, but where do I find these ID's. I want to change the encounter to a different Pokemon.
 

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