Homebrew RELEASE reVC: Reverse engineered GTA Vice City - Switch port

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It might be because of the card I'm using (Samsung Evo Select 512GB) and how much space is being used, or that this is the first release of it. Could be all. In any case, it crashed twice while playing. It also has a major delay on radio stations like VROCK as mentioned in the OP.

EDIT: Given that 3 hasn't crashed for me yet, as well as switching to its stations quickly, I'm ruling out my SD card as the problem. That said, many other things are better than the mobile version. Aiming works correctly, and a firetruck appeared during a rampage that involved molotovs, something that wouldn't happen on mobile. Mobile also has issues with the HUD on Switchroot when switching between handheld and docked. Whatever is used first is what sticks (docked first makes things like HP disappear on portable, portable first puts HP and weapons nearer the center in docked). Not so with this.

So I say it's a great start, and I hope for improvements down the road, since Vice City is my favorite GTA and having it on the Switch is huge. Thanks for this!
 
Last edited by DominoBright,
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Its just a forwarder to launch the nro on switch folder and not the game...
Patch for reVC : /switch/reVC/reVC.nro
Patch for re3 : /switch/re3/re3.nro
Doesn't work, I have the right folder names and filenames

--------------------- MERGED ---------------------------

Weird, I can't save my game. Any help?
Did you create the userfiles folder? It puts the saves in there and might not create it if it isn't there already.
 


This was the Flex1911's build, the second Miami port to Switch, built months ago and based on the Graber's re3 port.

I haven't tried the Graber's port yet, but it is upstreamed, so expect the main project improvements/fixes + maybe better performance/stability.
 
Last edited by Deleted member 323844,
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