ROM Hack APM MHX/MHGen Save Editor

  • Thread starter Thread starter APM
  • Start date Start date
  • Views Views 1,426,844
  • Replies Replies 4,361
  • Likes Likes 41
oh ok thx also im not familar with that method ...can u link me to it?
First post under the the FAQ spoilers:

Q: I can't make DLC palico items!!!
A: Take the main item (for example sf coin) to a harvest tour, talk to the Transpurrter (The cat next to the barrel that sends items to your box) and send your sf coin, then complete the quest
 
  • Like
Reactions: XRNGGamer
First post under the the FAQ spoilers:

Q: I can't make DLC palico items!!!
A: Take the main item (for example sf coin) to a harvest tour, talk to the Transpurrter (The cat next to the barrel that sends items to your box) and send your sf coin, then complete the quest
oh ok thx also im sorry kinda a newb at this xD
 
Use the transpurrtor method to deliver the Deviant Hunter I - Deviant Hunter X tickets like Silverwind Hunter I - Silver Hunter X
 
Use the transpurrtor method to deliver the Deviant Hunter I - Deviant Hunter X tickets like Silverwind Hunter I - Silver Hunter X

Oh, you need to transport the tickets?? No wonder...I've been transporting the scraps...

Thanks
 
Will you be adding an armor pigment moddifier intot he save editor? I'm curious because i was wondering if it would be possible to take the rainbow pigment color ID and insert that ID to say hair color and/or Skin color for a rainbow character (just seems like it would be fun if possible) plus it would allow people to modify their armor pigments without having to beat the game and get rainbow pigment without getting to 6* offline
 
is it possible to edit palico features like tails and ear shape?
I'm working on finding those offsets when I have time. They'll most likely be implemented, but only once found
Will you be adding an armor pigment moddifier intot he save editor? I'm curious because i was wondering if it would be possible to take the rainbow pigment color ID and insert that ID to say hair color and/or Skin color for a rainbow character (just seems like it would be fun if possible) plus it would allow people to modify their armor pigments without having to beat the game and get rainbow pigment without getting to 6* offline
armor pigments have an extra 'flag' to denote color mode (preset [which essentially only affects rainbow] and RGBA [custom colors via the spectrum selection tool]). Hair/skin/etc. colors do not have the extra flag and are locked exclusively into RGBA mode
 
I'm working on finding those offsets when I have time. They'll most likely be implemented, but only once found
armor pigments have an extra 'flag' to denote color mode (preset [which essentially only affects rainbow] and RGBA [custom colors via the spectrum selection tool]). Hair/skin/etc. colors do not have the extra flag and are locked exclusively into RGBA mode

I figured they did that but i was hoping it would have been possible well that's unfortunate but thank you for setting the record strait.
 
Hey guys I'm kind of confused.

Ive been using an old version of the save editor but i see it has been updated (Much appreciated). However now I can't open the save editor at all. There is no program file. Do I need to download another program to open it or what?
 
Hey guys I'm kind of confused.

Ive been using an old version of the save editor but i see it has been updated (Much appreciated). However now I can't open the save editor at all. There is no program file. Do I need to download another program to open it or what?
Download it, extract the .zip, then open it? What do you mean by there's no program file?
 
Download it, extract the .zip, then open it? What do you mean by there's no program file?

It seems that I downloaded the master file so it was all in .cs. Mainly because for some reason i clicked all the other download links and there wasnt an actual file there. Odd.

I managed to get it though. I appreciate the fast response.
 
Figured out how the equipped palico equipment works.

Example: Palico A's equipped weapon id is 2F (47 in decimal), the equipped weapon will be whatever is in the 47th slot in your Palico's equipment box, even if it's an armor it will be equipped as a weapon.

So if anyone's having a hard time trying to use a cat with no equipments/invalid message, just edit the weapon to 01 and make sure the first slot in the palico's equipment box is a weapon.

Works the same way for armors too I think, I have not tested if equipping weapon on armor slots stack in-game.
 
When I add a craft item to unlock armor, this is not unlocked.
Is there any option that the game detects the item and unlock the armor without having to unlock all armors with the app?
I think in MH4U had to move or sell the item, here I have tried everything but doesn't work.

And thank you very much for the app!!
 
When I add a craft item to unlock armor, this is not unlocked.
Is there any option that the game detects the item and unlock the armor without having to unlock all armors with the app?
I think in MH4U had to move or sell the item, here I have tried everything but doesn't work.

And thank you very much for the app!!
Use the Transpurrtor method as described in the FAQs in the first post
 

Site & Scene News

Popular threads in this forum