i have ported nanoFramework for 3DS - C# on 3DS

Saysaa

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ReSharp3DS is an experimental project that runs C# code on the Nintendo 3DS using nanoCLR / nanoFramework.

The project uses a C++ 3DS homebrew application to load C# assemblies compiled as .pe files, then executes them through nanoCLR.

The goal is to eventually allow 3DS homebrew development with C# logic, while keeping a native C++ layer for console-specific features.
Github : https://github.com/saysaa/ReSharp3DS
 
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