Xenoblade Chronicles X cheats and mods

  • Thread starter Thread starter Ultimos54
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yeah I know :( @ranma99vn @dsrules @TomSwitch @Gamerjin @WiduraGoez @Nic87 @StevensND @patjenova
Could you all please update the codes for the new patch and send me the txt with all the updated codes you guys have created
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Else if anyone has the code updater from the gba forum and knows how to do it, then if possible update all codes and pm me
I heard that the 1.0.2 patch has fixed a lot of bugs. If the original creator who shared the cheat codes doesn't update them or there is no one to update them, you can only choose between 1.0.1 and 1.0.2. You can either use the complete cheat codes , or you don't update to 1.0.2.
 
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damn then,I'm not really playing the game myself anymore currently. But I am here to keep the forum up to date if need be haha
 
Oh, could you do the OP file for me if possible?
I'll add your already done one to the OP file, but incase there are codes missing if we could update the current file that would be appreciated.
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updated the OP with your updated cheats @2K417 for 1.0.2
 
Last edited by Ultimos54,
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I unfortunately have no idea how to use said tools to update codes :(. Im just a simple archiver,code requester and user :(
 
Damn update(( the only cheats I personally care about are money, fuel, miranium and bust ones and it seems like if I delete save\etc in the future it would be best just to hold on to older update for sake of simplicity
 
Oh, could you do the OP file for me if possible?
I'll add your already done one to the OP file, but incase there are codes missing if we could update the current file that would be appreciated.
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updated the OP with your updated cheats @2K417 for 1.0.2
pls. delete the cheat for v1.0.2 its not working
 
still working on v1.0.1, but a little sneek peek on what im working on:

[Skell in Hanger mod 1st -> ares prime]
580F0000 01DD0408
780F0000 0000C368
400C0000 00000000 00000024
640C01F0 00000000 00000B0D
780C0000 00000034
680C01F0 00000000 00000B0E
780C0000 00000034
640C01F0 00000000 00000B0F
780C0000 00000034
680C01F0 00000000 00000B12
780C0000 00000034
640C01F0 00000000 00000B13
780C0000 00000034
680C01F0 00000000 00000B14
780C0000 00000034
640C01F0 00000000 00000B15
780C0000 00000034
680C01F0 00000000 00000B16
780C0000 00000034
640C01F0 00000000 00000B10
780C0000 00000034
680C01F0 00000000 00000B11
400C0000 00000000 0000022C
640C01F0 00000000 00000104

and if anyone is on 1.0.2:
change this line:
580F0000 01DD0408
to this line:
580F0000 01DC1408

I don't know if it will affect anything outside of maindata, but the best place to use it is before before you open the hanger menu....
 
Last edited by Gamerjin,
still working on v1.0.1, but a little sneek peek on what im working on:

[Skell in Hanger mod 1st -> ares prime]
580F0000 01DD0408
780F0000 0000C368
400C0000 00000000 00000024
640C01F0 00000000 00000B0D
780C0000 00000034
680C01F0 00000000 00000B0E
780C0000 00000034
640C01F0 00000000 00000B0F
780C0000 00000034
680C01F0 00000000 00000B12
780C0000 00000034
640C01F0 00000000 00000B13
780C0000 00000034
680C01F0 00000000 00000B14
780C0000 00000034
640C01F0 00000000 00000B15
780C0000 00000034
680C01F0 00000000 00000B16
780C0000 00000034
640C01F0 00000000 00000B10
780C0000 00000034
680C01F0 00000000 00000B11
400C0000 00000000 0000022C
640C01F0 00000000 00000104

and if anyone is on 1.0.2:
change this line:
580F0000 01DD0408
to this line:
580F0000 01DC1408

I don't know if it will affect anything outside of maindata, but the best place to use it is before before you open the hanger menu....
I tried this code and it was very good.
Let the second transformation change here?
580F0000 01DD0408-----02DD0408?
 
I tried this code and it was very good.
Let the second transformation change here?
580F0000 01DD0408-----02DD0408?
er.......if you mean the next skell?
no, that line is here:
780F0000 0000C368
if i did the math right, the next one is +0x400 or 0000C768.

once i import the hanger editor, you will be able to alter which skell. but it will require a little work, because i think the game sorts the skells by who is piloting which first.
 

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