ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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[inf HP]
580F0000 00AF8678
580F1000 00000018
580F1000 00000010
780F0000 00000104
640F0000 00000000 00000887
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[inf HP]
580F0000 00AF8678
580F1000 00000018
580F1000 00000010
780F0000 00000104
640F0000 00000000 00000887
could you explain the difference between yours and my pointers?
 
Request: Mario Wonder 1.0.0
Tid: 010015100B514000
Bid: CD6E42AEE7934F4D

Spike ball Mario power up
Goomba Mario power up

Playable in all levels if possible, many thanks!
 
Request: Infinite movement in Domination Battles (BASE/ASM only)

Digimon Story Cyber Sleuth: Complete Edition v1.0.3
TID: 010014E00DB56000
BID: BEDAE701DD8565CD

Notes:

For some reason, the latest Ryujinx crashes when using HEAP codes of ANY kind under OpenGL specifically, on this game specifically, and I get horrendous slowdowns when using Vulkan, even though my GPU, an MSI Gaming GTX 1060 3GB, SHOULD be able to handle it just fine. As a result of this, I require the code I'm requesting to be a BASE code, and modify ASM.

This request is going to be coupled with a personal save file for fast access to a Domination Battle case ('Teach Spread Wings a lesson.' is the optimal case for creating this code, and the 2 recommended helpers are Nokia and Fei).

Normally, you can only move forward or downward 2 spaces, or upwards 1 space, and that's it, per turn. I believe the game treats going upwards as using 2 movements, and forwards or downwards as only 1 movement. I would like the checks for the max amount of movements (2) nop'ed.

I already tried creating this code myself using Ghidra and the v1.0.3 update's main file, but it turns out that none of the 45 possible combinations of mnemonics I thought it could be were correct, so the game obviously double-tasks between doing the arithmetic and comparing values; as a result, I cannot make this code myself.

I spent 56 hours I will never get back trying to figure it out myself with limited tools, so now I am relying on a code creator that has an actual Switch console to make the code for me.
Regarding this, it turns out that nothing related to player coordinates or movement is actually stored in RAM; it's all in registers, and the math is done via ASM directly, while taking some pointers from RAM only. As a result, making this specific code is impossible without decompiling the main file and documenting the whole thing, so instead I am requesting an "Always 99 points for player team" code, which SHOULD be far easier, although it is possible that the points are also stored in registers only, and I will research this personally. After that, I may or may not have created the code myself, depending on the difficulty.
 
Hopefully someone can help me (sorry for my english, im German)

I deinstalled the latest Update of Harvest Moon: the Winds of anthos.
So i can use the old cheats.
But now there aren’t cheats and also i don’t have any faces in the map ( villagers) or in the friendlist. No recepts for Cooking or feeding bowls at the House. How do i get Them back? 🥺 thank you so much
 

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- Program ID: 010065301A2E0000
- Build ID: F2993582074B5FA5
theres any cheat for this version of star ocean? i look look but zero results, if anyone can edit actual cheats to this version :B
 
- Program ID: 010065301A2E0000
- Build ID: F2993582074B5FA5
theres any cheat for this version of star ocean? i look look but zero results, if anyone can edit actual cheats to this version :B
You need to update your game to have cheats for your game. v1.0.1 is the best version, apparently.
 
Anyone know if updated cheats exist for:

Title: Monster Sanctuary
TID: 0100A0F00DA68000
BID: 8EA928B6AA10C84F
Version 2.1.0
 
Dave the Diver
v1.0.1.548

TID: 010097F018538000
BID: CF403117A8069A7F

Any and all cheats would be greatly appreciated!
 

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