Resource icon

R6 menu 0.91beta

the menu upgrade for MK6 / R6-Gold and R6-Silver Beta 0.91 [Jan.8th 2008]

We just finish the new boot menu for MK6 / R6-Gold and R6-Silver, after you upgrade it,can make them support SDHC,and more function.
This is an universal menu, support all MK6 and R6, and it can auto detect the cart type.

How to upgrade :
[1] rename the "R6_Upgrade-0007-selfburn.nds" to "_boot_ds.nds", put it to slot-1 or slot-2 device and run it;
[2] when you see screen show "Install bootstarp" , then insert your MK6/R6 ,press A to continue;
[3] after it finish,re-power on, then you will see the new loader menu.

* If your old MK6 can't be upgrade, please wait our next release.

------------------------------------

How to run from MK6 save cart + NEO2/3
[1] enter "for SLOT-2 (MK6 save cart & NEO3)" this folder,copy all 3 files to your TF (SD), and insert to your NEO2/3;
[2] then power on NDS,you will see the loader menu, now you can use A,B,X,Y to select the save type or motion, then use "UP" to load R6 TF slot, or use "DOWN" to boot the SLOT-2 GBA slot.
Tips: when you enter the NDS health screen,please make sure the GBA SLOT was detect already,if you can see NDS detect GBA slot,then it will make menu hang when you press "DOWN".


How to run from R6
* we will release the R6 new menu after 1 week.
Author
randall69
Downloads
376
Views
376
First release
Last update
Rating
0.00 star(s) 0 ratings
General chit-chat
Help Users
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
  • Spider2190 @ Spider2190:
    Heya
  • Spider2190 @ Spider2190:
    How are you doing, @Xdqwerty
    ?
  • Psionic Roshambo @ Psionic Roshambo:
    Dolphin porn??? This man has my vote!!! Lol
    Psionic Roshambo @ Psionic Roshambo: Dolphin porn??? This man has my vote!!! Lol