- Fix right mouse click input
- Map object rotation to dpad left and camera rotation to dpad right
- Map backspace to zl+dpad left and escape to zl+dpad right to make room for new rotation mapping
Map shift, ctrl, backspace, and escape keys, useful to build above ground and quickly close windows.
Map cheat menu hotkey, now works by pressing the right stick in.
Make joystick pointer speed truly independent of fps. It now moves at constant speed even if the frame rate is low.
The filtering options now work as expected. In docked mode, linear gives a slightly blurry image, and sharp nearest neighbor gives perfectly sharp pixels.
General image quality improvements in both docked and handheld mode. The internal rendering now dynamically switches resolution between 1080p and 720p instead of always rendering at 720p. Also, the mouse pointer looks a bit sharper now in handheld mode.
The window scaling option now works and can be used to blow up or shrink down the whole game screen, including the user interface.
Different game resolutions should also work in principle now. This involves editing the window_width and window_height entries in /switch/home/openrct2/config.ini. Only 16x9 ratios will work correctly. I think the default choice of 960x540 looks the best.