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OpenKey 0.2

OpenKey -- An open source LiteOn 83850c key decrypter

2009/08/07:

OpenKey v0.1 released!

I just wanted to get a look at the super advanced crypto that goes into 83850c
but apparently Geremia is not sharing source code for FreeKey... so one thing
led to another and i ended up writing this little app while deciphering the
(actually quite disappointing) algorithm. Enjoy!

This is mainly provided for curious people and I can NOT guarantee that the
keys it gives you are correct (but it seems to work properly). Please don't
ask me for help with this application unless you are working on integrating
this functionality into JungleFlasher :)

Love,
Seacrest
General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @nitr8, If you consider open-sourcing this, then I'm sure somebody could point out the bugs for you in the repository, such as walking through step-by-step on what it's doing.
  • nitr8 @ nitr8:
    I have 2 USB Gecko's. I'm using one for debug printout messages while I use the second one for realtime debugging within Eclipse where I make changes to the code
    +1
  • SylverReZ @ SylverReZ:
    @nitr8, Ah good, having two is always handy.
  • SylverReZ @ SylverReZ:
    Not sure why you'd want to, but it's a good thing at least.
  • nitr8 @ nitr8:
    You need two if you want realtime-debugging AND debug printout at the same time. The problem is that GDB (the GNU debugger) needs a connection over a serial port while the other one also needs a connection over a serial port. You cannot send debugging commands and printout messages over the same port. It just wouldn't work. I've tested this.
    +1
  • nitr8 @ nitr8:
    I should probably see if I can run this natively on a PC using the original commits where I pulled the code from. Basically the repository is the same but the commits were different when it comes to the main game code and the engine overlay...
    +1
  • nitr8 @ nitr8:
    BTW: I saw you mentioned me in the link to the ROTT wall bug where a moving wall exits the game map.
    +1
  • nitr8 @ nitr8:
    The original developers put an image into the code which would be shown once this bug happens. It's the one you see at the end of the video and it's also the same image I'm using as an avatar.
    +1
  • nitr8 @ nitr8:
    Anyway, I hope BLOOD will finally make it's way onto the Wii. I ported DOOM, HERETIC, HEXEN, STRIFE, ROTT and HEXEN II before years ago. I simply cannot imagine that it's too hard to get the game
    running stable.
    +1
  • K3Nv2 @ K3Nv2:
    Wut
  • SylverReZ @ SylverReZ:
    @nitr8, Okay, good luck with that. :)
  • realtimesave @ realtimesave:
    don't hide pls
  • realtimesave @ realtimesave:
    oh hi SylverReZ
  • nitr8 @ nitr8:
    If I just had the chance to live-stream the running game on the Wii... :unsure:
    +1
  • SylverReZ @ SylverReZ:
    @realtimesave, Oh, hey. I was pretty busy lol.
  • Sicklyboy @ Sicklyboy:
    whoa
  • DinohScene @ DinohScene:
    whoa
  • SylverReZ @ SylverReZ:
    aohw :ninja:
  • nitr8 @ nitr8:
    Episode 1, Map 4 - and BLOOD on the WIi is STILL running without a crash so far...
    +1
    K3Nv2 @ K3Nv2: https://nypost.com/2024/09/12/us-news/company-says-kamala-harris-debate-earrings-strikingly-simil...