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Loadstructor + cLoader 1.7

NOTE: cLoader is still at version 1.6.

This application allows you to create game channels for your Wii to boot games via USB mass storage device. So you can run games directly from Wii's main menu without additional homebrew. Actually you don't need SD card to play games, you need it only to install channels. It's not my idea, there is already another software for it, but my one is very simple, easy to use and configurable. You don't need to search for opening.bnr, etc. It's fully automatic, actually it just runs another tools, lol.

What you need:
1) "common-key.bin" in Loadstructor's folder. Google for it!
2) USB mass storage device with WBFS partition. Recommented to use WBFS Manager (http://wbfsmanager.codeplex.com/). BTW, actually it can create channels, but without any settings.
3) WAD manager to install channels (http://filetrip.net/g8355-WAD-Manager.html) and Homebrew channel to run it (http://hbc.hackmii.com/)
4) cIOS installed. You can use cIOSes 222/223/249 with cLoader.

How to use:
1) Install game on your USB mass storage device using WBFS manages or any USB loader.
2) Run this application.
3) Click "add ISO(s)" and select ISO files of installed games or click "add from WBFS" to read ISOs directly from USB device. 4) Select loader and check your settings.
4) Select loader and check your settings.
5) You can test loader via WiFi before installation.
6) Select output folder.
7) Click "RUN".
8) You will get WAD files in output folder.
9) Copy this files to SD card and install via WAD manager.
10) Done. You can use shortcut channels now. If them are not working try another loader and turn on verbose mode for diagnostics.

About loaders:
Loadstructor is Crap compatible. So you can use any Crap's loader with it. But Loadstructor also has "VIDTV Patch" and extended "Video patch" settings for new loaders. So there is my own loader - cLoader.
I recommended you to use it.
It's stable
It has built in menu to override default settings (hold B button), so you don't need to reinstall channel for temporary settings changing
It supports advanced video mode selection
It supports Ocarina cheat engine
It supports Anti-002 fix
It supports alternate .DOL loading
etc
General chit-chat
Help Users
  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...