Descent II is a 3D first-person shooter video game noted for popularizing the use of true 3D rendering technology and providing the player with six full degrees of freedom (often abbreviated "6DOF") to move and to look around.
Originally planned as an expansion (and not a sequel) to Descent, Descent II runs on the same engine with enhancements and added more weapons, and robots with improved AI.
Originally planned as an expansion (and not a sequel) to Descent, Descent II runs on the same engine with enhancements and added more weapons, and robots with improved AI.