Review for the Wireless Classic Controller

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Comments

Nice review, I don't have a Wii but if I did I would buy that wireless classic controller.
 
I always enjoy your video reviews, especially when you fake ignorance (example in this video: wondering if the new Datel controller would fit in your old controller cradle).

I love Datel products. I would probably get one of these but I'm set with Wavebirds. That's the product I think Nintendo should have kept manufacturing and profiting on. Just change the shell to white and call it the WiiBird, or FriiBird, or whatever. I'm just glad Datel is there to fill the need once again.
 
I already have 2 Classic Controllers, both with the same Nyko Grip in the video. I'm not really sure if I'd need this, plus the Nyko seems to have better grip anyways.
 
I don't actually own Wii, but I still watched review and enjoyed it.....because I like the way you review stuff..
Great video once again......Just keep it up that way ;)
 
I'd be totally up for one of these if a) I actually owned a Wii and b) it used a rechargeable battery with cradle. My brother does have a Wii, but I'm moving out soon so hell if I'm gonna start buying controllers for it. As for the batteries, I know I could just go buy some rechargeables, but what can I say? I'd rather not.
 
i like how it's completely independent from the wiimote.

not just that theres no wires, but also that it saves the trouble of connecting to a wiimote and also frees up that wiimote.

for example

2 wiimotes and classic controller playing brawl. CC must be attached to one of the wiimotes so only 2 players can play

2 wiimotes and this wireless CC in brawl. 3 players can play.

Assuming i understood it all correctly.

I'll have a look into this if i can get it not too expensive (dunno if i have to import...)

doubt i can find it... are they selling it on any online stores?
 
this looks pretty interesting, i might just have to track a couple down! i hope its as good a quality as the nintendo ones, because usually anything but the official controllers are not very nice to hold.
 
Good review.

The only fault I'd say is controlling the camera with your hand = not a good idea. I got a little sea sick watch it.

Get a tripod :P
 
I do plan to get a tripod, and yes it dose free up the other wiimotes which is why i like it, i have played one of the games that i use the CC a lot mario kart. and i have to say it works nice, my only problem was that the L button got stuck and that was bad, all i had to do was restart, and it good now. i really like it and if you like the CC i would say try it.
 

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  • BigOnYa @ BigOnYa:
    My wifey made some Sun tea yesterday, and cut up some peaches in let sit in there w the teabags, shit is Da bomb. Bout to try it with some peach vodka..
  • S @ salazarcosplay:
    @BigOnYa sounds wish we could see Randy on south park do that , drinking the peach vodka
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, im more of a casual south park fan, i dont watch it that often
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    Its gluten free
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    lol it's too offensive
    +1
  • BigOnYa @ BigOnYa:
    Nuh not that good, not many alcohols taste good in tea. At least I haven't found any.
  • K3Nv2 @ K3Nv2:
    I tried that peach alcohol in cans tasted like crap
  • F @ foresthag:
    You could fermen(tea). That'd taste excellent. Or make you go blind, who is to say?
    +1
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    Twisted tea iirc
    +1
  • BigOnYa @ BigOnYa:
    Only one I liked was that mikes hard lemonade tea, but i couldn't drink it all day
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, gonna make a jumping sprite
  • BigOnYa @ BigOnYa:
    You can add platform character behavior to any sprite, just disable the default controls for it, and make it jump/move in your code. The rectangle behavior is cool too for enemies.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, how is it cool?
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and i meant jumping sprite for the player
  • BigOnYa @ BigOnYa:
    It makes it move around constantly in different directions, like a enemy moving back n forth from one side to other
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and i dont think the rectangular movement behavior works for platform games
  • BigOnYa @ BigOnYa:
    Yea it does. And you can add platform character behavior to your own charcter, and it will have move and jump already setup for you, space bar is jump, arrows move
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i already added the platform character behaviour to the player since i started doing this
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and already set up animations for when he shoots both standing and walking
    +1
  • S @ salazarcosplay:
    @Xdqwerty you could
    add alcohol to the game too
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, one of the curative items has the internal name of "beer"
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    although it looks like a coke can
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    @Xdqwerty what is the game based on
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    what was the inspiration
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, based on my ideas i'd say mega man games (probably mega man zero mainly)
    Xdqwerty @ Xdqwerty: @salazarcosplay, based on my ideas i'd say mega man games (probably mega man zero mainly)