Fragile Dreams

So, I took out my Wii and finally started playing some games I bought. First up was Fragile Dreams: Farewell ruins of the moon. I bought this game just a few days ago with 3D dot game heroes, if you've read my recent blog post. I really looked forward to this game. I liked Eternal Sonata, and since I love Tri-Cresendo's style, I'm expecting good things.

The game started off pretty nicely. The main character explains that he used to live with an old man, who's name he never knew. After the cutscene, you begin in a dark room, under the moonlight, look around to find a flashlight and a way out. When you do, there's a pretty sad song and animu cutscene going on. It's pretty weird, since it's extremely colorful and bright. Yet, it's kind of sad. I found this talking bag thing, and is continuing the story. So far, it's not bad at all. The atmosphere is interesting, story seems fine so far, and I like the music.

Buut, the control is kind of annoying me right now. It feels a bit too sensitive, and moves all over the place. The combat is also kinda meh, but the other aspects are keeping my hands on the game. Very colorful, with pretty looking graphics while at it. I don't regret spending 50 bucks on this game.


...Yet.

Comments

It's a pretty good game...
There's also some pretty shocking parts like...
SPOILER!!
THE GAY KISS!!!11
 
Woah, this game has a pretty awesome reverse cover.

I should play this game in the dark, to help make it feel more depressing.
 
Everyone is saying the control is bad, but once I understood I shouldn't leave the screen border or else the cursor froze, I had no more difficulties. controls are ok.
just point always to the center and upper part of the screen, OR point outside the screen to use the analog stick for better aiming when attacking.

About the story, I really liked it .... until I'm disappointed.
When you finish the game, there is no answers to so many things.
Why the boy is the only one alive after the incident ? Why not affected ?
what is his jewel ? protect charm against the effect ?
who was his grand father ?
Maybe I missed too many memory-objects to understand the story fully ?
The game was beautiful but felt kind of empty after I finished it, like I missed something important.
 
Well, I just got back from playing it some more. 2 hours in it now. I got used to the controls now. Not too bad, once you get used to it.


Now, I just went through the train. Oh, and the part with the hands actually scared me, since I didn't detect it at first.
The part with the sunset was amazing. Gosh, I don't think I've seen such pretty in-game sunset in a while. Well, my awe left pretty soon though, because the mini-game was really really annoying. Maybe I was doing something wrong, but I couldn't hear the ghost. AT ALL. Regardless, the part right after that was really depressing/happy(?). Very emotional.

Mixed opinions of the game so far, besides that.
 
Would you guys spoil the whole story for me :3
I really like the game. There's this sad atmosphere around it.
 
I'm playing the game too xD. If it weren't for the story, I would have given up already (what sane gaming producer creates a long and virtually empty tunnel then leads to a long and uneventful shaft, but puts a screen change on a short ladder that is the start of a number of similar ladders just to go down). Summing up what I have played through...the gameplay is amazingly dull...the atmosphere is only freaky because of the sound effects (and it still scares me), but the story is anime status so I'll put up with the slow gameplay and creepy atmosphere.
 
This game is really really annoying. The story is interesting and the cutscene were great for a wii game, but jeez, there's a large number of minor flaws that really brings down the gaming experience.

It sucks since weapons break at random times.
 

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