the question i would be asking sony and m$ is the next gen tv are ultra HD so does the next gen console handle and take advantage of ultra HD giving it full support for the ps4 and xb1 games or would it look like an abomination?
the question i would be asking sony and m$ is the next gen tv are ultra HD so does the next gen console handle and take advantage of ultra HD giving it full support for the ps4 and xb1 games or would it look like an abomination?
I know, but it's capable of it, which was my point. Whether it requires extra coding for that quality or if devs are too lazy to make multi-plat games run at 1080p when they can port them from the 720p PS3/360 versions is a different subject, and this isn't the place for it.LOL, there aren't many Wii-u games that run at 1080p60.
One thing people need to learn is that Resolution isn't correlated to Graphics.
If you make the graphics for a game so advanced that it can't be run at 1080p 60fps, what you do is rather than compromising the graphics, you compromise the resolution and most of the time you should be seeing far better results.
This depends. On Xbox 360 and PS3, upscaling filters were applied, which can be better than filters used by the TV. This really depends on the TV though (budget TV will use cheap video processor).TV upscaling generally sucks. I'd prefer that the console did it, tbh. If it had to be done at all. Obviously I'd prefer everything was native 1080.
The vWii looks about the same as using 480p/component anyway, at least for me.
I couldn't tell a difference. Maybe it depends on the game or the TV.Looks worse for me than they did on the Wii itself.
I couldn't tell a difference. Maybe it depends on the game or the TV.
Am I being rused?