Okay! I have successfully ripped everything. I'm going to look through the files for Toriel's house and such.
Nice! Did you dump just the demo, or the full game?
Okay! I have successfully ripped everything. I'm going to look through the files for Toriel's house and such.
Why don't we just ask him nicely if this can be a thing? He seems like a nice guy, he might let you do the whole thing.
I've gotten them myself already, I'm just splitting them up, but thank youThere's a website that has the sprites ripped already, although due to Toby's wishes (And rules) I can't link it here. I can PM you and the OP though.
I know he's a nice guy, but I'm not 100% sure he would understand, not to mention, if he takes poorly to it, we wouldn't even get to finish the demo, which I really want to do. At least finish Toriel's house. Anywho, I've already expressed wanting to ask him at a later time.Why don't we just ask him nicely if this can be a thing? He seems like a nice guy, he might let you do the whole thing.
Full game.Nice! Did you dump just the demo, or the full game?
This is exactly what SEGA did for Sonic CD's remake. After a video of an unofficial iOS alpha version of Sonic CD was posted by a fan, eventually SEGA hired them to finish the remake to go with Sonic 4 episode 2.The best we can hope for is to show this to Toby when we have significant or complete progress. At best he may let us continue or may be inspired by the fact that fans care so much to make a port.
I think with how much Undertale is taking off, that Ninty would be pretty pissed if we ported a potential profit game for free on homebrew. I don't want them to pressure Toby or anything. Nintendo is pretty harsh when it comes to GOOD fan remakes/ports/etc especially when they think the profits might be affected.This is exactly what SEGA did for Sonic CD's remake. After a video of an unofficial iOS alpha version of Sonic CD was posted by a fan, eventually SEGA hired them to finish the remake to go with Sonic 4 episode 2.
Heck, they even later hired the same dudes to remake Sonic 1 and 2 for mobile.
But that was commercial though, so if anything you may have more luck becoming actual 3DS developers and actually developing this as if it were an eShop game, not through homebrew.
He'd likely at least understand, as he has made an Earthbound ROM hack.I know he's a nice guy, but I'm not 100% sure he would understand, not to mention, if he takes poorly to it, we wouldn't even get to finish the demo, which I really want to do. At least finish Toriel's house. Anywho, I've already expressed wanting to ask him at a later time.
I think the only game Nintendo's ever C&D'd is Super Mario Bros. X, and even then that was only the official site - downloads and sites for it are still out there.I think with how much Undertale is taking off, that Ninty would be pretty pissed if we ported a potential profit game for free on homebrew. I don't want them to pressure Toby or anything. Nintendo is pretty harsh when it comes to GOOD fan remakes/ports/etc especially when they think the profits might be affected.
They also killed Super Mario 64 HD.He'd likely at least understand, as he has made an Earthbound ROM hack.
I think the only game Nintendo's ever C&D'd is Super Mario Bros. X, and even then that was only the official site - downloads and sites for it are still out there.
Random trivia - the person who made Super Mario Bros. X later went on to make Terraria!
They haven't C&D's Super Mario Flash or Super Mario 63, or especially SMW Central and Lunar Magic, as they compete with Mario Maker, or Mario Paint Composer, a 98% carbon copy of Mario Paint's music mode.
They also killed Super Mario 64 HD.
Just remembered it after I posted. Oh well.
He stuck that in one of his sprite sheets :v Clearly aimed at people like them spriters' resource and such.i've yet to see that sprite in-game
They respected it too. Just look at the spriter's resource Undertale page.He stuck that in one of his sprite sheets :v Clearly aimed at people like them spriters' resource and such.
Yeah, that was pretty cool of them. Going to take a look at that timed event stuff. Then take a look at collision.They respected it too. Just look at the spriter's resource Undertale page.
Only because it contained assets from Super Mario Galaxy.They also killed Super Mario 64 HD.
That's really nice - knowing there's still stuff hidden in the game fills me withThey respected it too. Just look at the spriter's resource Undertale page.
Yeah, there are a lot of assets I don't recall being in the game. Some of them are weird. Some of them are hilarious.That's really nice - knowing there's still stuff hidden in the game fills me withdeterminationhope.
Well, don't spoil it!Yeah, there are a lot of assets I don't recall being in the game. Some of them are weird. Some of them are hilarious.
It saves to the user's appdata. We would probably just use a .ini in the app directory, it's pretty easy.How do the saves work for the PC version anyhow? I'm sure it uses two of them and has an appdata folder, but I'm just curious. Personally I thought if such a project like this was ever made, we should make the changes work by having a .ini file with the flags setup, then any time the game triggers a flag the number in the .ini file will be stored seperately.
Although for all I know that's probably how the PC version does it too.
The uses multiple files for saving.
You can copy it to increase authenticity or make your own.
Please spoiler that for people who haven't played. I have a pretty good understanding on how the saves work, I'm not sure if we would make them accurate. Though if we did, it might be possible to be compatible with PC saves.SPOILERS
Hide them quick!Woah woah woah spoilers man